can we get an ip loss reduction for afks?
I understand that internet and electricity are somewhat fickle and people ragequit and so on, it's gonna happen, but can the team with an afk get a reduced amount of lp loss when someone is afk for 7-10 min? the system tracks d/c and whatnot, why not use the data for something like this? Just a thought really, something to soften the blow of tilt-nation.