Should the summoner spell Fortify return?
For those of you who don't remember, or weren't around for the spell, it was a global summoner spell that made all turrets invulnerable to damage and increased attack speed 100% for 7 seconds with a 300 second cd (same as
or
for reference ). It also gave some minor damage to minions if it was off of cd.
It was removed from league in 2011, due to a lack of use (back then, if you can believe it, turrets weren't made of wet paper) and as another step of shortening game lengths and preventing perpetual stalls. All good stuff...then. Now with the increase in damage and a hard lean to faster games, most games are decided at the 10 min mark, as one team will have first turret gold and the added pressure of roaming that comes with it causing the other team to collapse to defend or face increased ganks and roaming. Fortify might be a good way to put the brakes on the 4min 4 man gank bot to take bot turret.
Maybe nobody would use it, and maybe it would end up doing more damage then good. Just an idea, any thoughts?
and before ya'll hop on and tell me about the time you 1v5 and got a penta kill, saved your turret and was crowned "the greatest player ever, and nobody can say any different because, internet!" I don't care...There is literally no part of me that cares about your story. There's a person(s) who has defied odds and common outcomes on literally everything in the damn game.
Lest we all forget the time Ap crit
fought 6 champions in hexakill after being afk the first 20 min and got a penta, against all odds saved the turret and thus doesn't need fortify... Put forth conversation and reasoning, not campfire stories about glory. You wanna do that write fanfiction about league or some nonsense....
[slayer-pantheon-thumbs]
Edit: this is my first post to really get beyond 1-2 pages and get an real number of likes. thanks guys it's pretty cool, lots of good ideas on both sides and tons of new ideas I didn't consider.
