@Meddler - remove ?maybe? replace devourer

gottrjr··1 votes·401 views

"We're nerfing Devourer because we believe Devourer itself is a problem. It's intended to be a mid game power spike that at present is coming online too quickly and contributing a bit much before it's sated. As a result we're both making it a bit harder to stack and reducing its power when not sated. While Devourer itself hasn't been changed recently players have got significantly better at optimizing collection of stacks, those from Scuttle/Dragon/Rift Herald in particular. We did look at whether we should reduce the number of stacks those monsters granted. We felt strongly though that pulling Devourer junglers into more contested objectives was really valuable though, as a way to offset the low interaction PVE play that farming junglers engage in.

Longer term I suspect we may end up making heavier modifications to Devourer too sometime this season. It does some cool things, but the play patterns it promotes and some of the power spikes it creates have been costly to the game at times. It's also an approach that can be extremely dominant in low level play without being functional at all in top tier play.

As to the principle of least disruption, certainly, that's a great one to consider. Do need to be careful not to fall into the trap of addressing symptoms rather than causes though, sometimes bigger systemic changes are needed."

  1. Stacking sucks
  2. Pro players don't use it - not that this should matter
  3. Stacking longer for less power sucks even more
  4. Did I mention stacking sucks?

Seriously though, having to farm 20-30 minutes to hit a power spike is pretty the turds.

You may not even need to replace devourer. Cinder, Rune, and Warrior are enough to cover most junglers. I would like to see an AS item but AS on it's own isn't very good unless it was obscene AS like +120% AS. What about a CRIT item??

Hardly anybody is using devourer right ATM and you could save a bunch of cycles by just removing it and moving on.

Food for thought.

1 Comments

Rebonack1 votes

Riot could just swap out the stacking bullshit for Madred's old 4% max HP magic damage passive. That would probably be a hell of a lot easier to balance around.

More from Gameplay

More by gottrjr