''We will make Duskblade melee only if it becomes a problem on adcs'' - Riot on duskblade release
??
??
Its not really a problem just on adc's, and tbh the reason its strong is because it fits right into the armour pen build, I think it staying ranged is fine, the real problem is items like

Yes but for some reason riot refuses to actually nerf
so we have to do something else/
Yeah, I personally think
is the problem, as well as
.
is just bought for it's raw stats. Honestly, just make
and
melee only, nerf
, and slightly rework
, because it's active sucks.
Idk about maw, as I think it could remain a ranged option. But I agree with steraks and black cleaver, those two are far too overloaded to stick on a marksman. I think ghostblade** should lost it's armor pen stats when the active is on. That would go a long way I think. Odd, but that's just my idea.
Rageblade? You mean ghostblade? Honestly I'd rather just lower the armor pen to 10.
Rageblade? You mean ghostblade? Honestly I'd rather just lower the armor pen to 10.
Yeah let's just nerf the item for everyone instead of weakening it for the people who abuse it.
Idk about maw, as I think it could remain a ranged option. But I agree with steraks and black cleaver, those two are far too overloaded to stick on a marksman. I think Rageblade should lost it's armor pen stats when the active is on. That would go a long way I think. Odd, but that's just my idea.
Well I mean, Black Cleaver is literally ON Miss Fortune's suggested items list and I can't see her not using it. She's MEANT to use it, her kit practically ENFORCES it. Or at least it was. Miss Fortune just needs to be re-reworked to where AP is an option again and her ult doesn't allow crits, since that pretty much forces a crit build with black cleaver. Essence Reaver and Black Cleaver don't synergize well enough since it gives 30% CDR on it's own and Cleaver gives 20. Her ult does enough damage without the crits since they gave it an AD modifier.
You are forgetting about Urgot when you talk about cleaver. He needs this item.
To be fair, it's not rare to forget about Urgot. (He can have a special exception, him and gnar most likely.)
To be fair, it's not rare to forget about Urgot. (He can have a special exception, him and gnar most likely.)
Why gnar should have an exception is beyond me.
But we could just make it apply if you have under 400 range.
that will just ruin it for champions like kindred or quinn
[{quoted}](name=free software,realm=NA,application-id=3ErqAdtq,discussion-id=vyP2Rd7Y,comment-id=00000000000000000003000000000000,timestamp=2016-08-07T04:41:48.508+0000)
that will just ruin it for champions like kindred or quinn
They shouldn't be building it in the first place.
Because he's currently balanced around the items existance, as it helps both of his forms immensely and has been an important item for him for a long time, so making it only apply to one form invites a lot more work for balance than simply letting him keep the item.
[{quoted}](name=blaze of heat,realm=NA,application-id=3ErqAdtq,discussion-id=vyP2Rd7Y,comment-id=00000000000000000003000000000001,timestamp=2016-08-07T06:24:22.538+0000)
Because he's currently balanced around the items existance, as it helps both of his forms immensely and has been an important item for him for a long time, so making it only apply to one form invites a lot more work for balance than simply letting him keep the item.
Ah I see. That makes sense, thanks for explaining!
I think The Black Cleaver is a really niche item that not many marksmen abuse. That being said the ones that do use it get too much out of it. I don't think making it melee only is a good idea, because it is too commonly used on champions like Gnar, and they aren't abusing it as much as the marksmen are. I would say maybe make it give more health and less AD but then you are hurting assassins like Zed(not that people would hate to see something that would hurt Zed).
There is literally no valid reason to make those items melee only.
Anyways, I agree on the fact that Youmuu's is way too good and should be nerfed/reworked, but Riot needs to be careful in doing so, because marksmen like
and
, for example, are balanced around the stat it currently gives.
They can just build like normal ADCs and do well, Riot never wanted that champions to be balanced around armor penetration.
building the same items every game is boring though.
It's also stupid, because Lucian and Graves, for example, aren't AS-based marksmen (which means that crit chance is not as good on them as it is on Cait or Jinx) and basically function just like AD casters. They're both supposed to kill squishy targets very fast, but struggle against HP-stacking enemies.
You're wrong. These champions are balanced around the assumption they're going to build Youmuu's as their first item.
No.
The whole melee only thing is such a stupid idea for most those items if not all.
Those items only benefit a select few champions in the ADC variety and you can easily shut them building them down. Take Luci for instance. He relies heavily on those items for his new build, but if you just camp him and stop/force him from farming he will never reach his 3rd item let alone start building it. Also it really only works on him and Varus as they don't need attack speed at all for their builds, so this really only works on two ADC. So you shaft champions like Urgot who needs all those items and many other ranged champions who use it for special builds because you can't handle one champion who builds well into those items.
Also duskblade is very meh in that build anyway and it procs off any hit you fire on your enemy making it worthless half the damn time.
Youmuu DOES need a nerf though. The CD on the active certainly needs to be looked over and maybe a slight change to the stats.. but even then it would ruin the item for melee who need it but not the active..
Take Luci for instance. He relies heavily on those items for his new build, but if you just camp him and stop/force him from farming he will never reach his 3rd item let alone start building it.
That applies to every champion, doesn't count at all.
Duskblade is being built for raw stats. Youmuu needs some nerf, but again, buff BoRK.
Also we need an assassin AD AS item, and a passive that ADCs can't abuse.
It kind of applies to all champions. But Lucian gets hurt more from not getting his 2nd or 3rd spike than most ADC. Except Kog of course who needs his 3rd item more than plants need sunlight.
Lucian forced out of lane early even two times makes such a massive impact on the game it isn't funny. Most luci players i have played with and against can't stand being forced back and you can see it in the later team fights even when they reach their 3rd item most likely the enemy ADC or your ADC is 5 items or 4 items in and can solo lucian easy unless they are VERY skilled with Lucian.
I find Lucian is the easiest to push out of lane of all the ADC champions really and i have more luck against Luci with any of my ADC picks than against other favorable picks.
Yeah, I personally think
is the problem, as well as
.
is just bought for it's raw stats. Honestly, just make
![]()
and
melee only, nerf
, and slightly rework
, because it's active sucks.
I feel that would just limit and hinder ADCs and make their playstyle even more linear than it already is. Nothing good comes out of trying to FORCE a meta. I mean just look at this entire season as an example.
Yes but for some reason riot refuses to actually nerf
so we have to do something else/
Problem is nerfing youmuus would send some assassins to trash. ad carries will just build another item while sending their enemies to trash
As far as I'm concerned, we can fix all that in the assassin update.
Neither
nor
are OP items themselves.
Duskblade can be used on ADCs that deal a lot of damage from single shots while the rest of the squad relies on their old IE + Zeal item builds still. Youmuu's is still a very decent option for low mobility carries, which is why you're seeing it on Jhin and MF primarily.
The problem here is when you stack flat armor pen with these items and you get damage, which effectively removes a lot of armor from squishies to a point where you no longer need any crit because even your abilities deal almost full damage. Suddenly, you deal almost true damage to them.
is only used on champions who can effectively stack it fast or on multiple targets at once - Lucian and MF because of their ults.
Youmuus shouldn't be nerfed to hit assassins, and
(sorta-assassin) hard because others are abusing it. Make duskblade melee only, as ADCs shouldn't be building it. Sterak's/Cleaver should also be melee only.
Not sure yall keep think Hexdrinker is a problem on Ranged champs. So it means the ADC might not get instantly one shot by the LeBlanc. Well just wait until the shield is gone and then use the fact that your CDs are lower than the Hexdrinker cd and then kill the ADC.
The problem is ADCs abusing bruiser items.
You realize that when ADCs go for a build where they abuse those bruiser items that they give up a lot of late game damage by not having a crit/Attack speed build right? Other than maybe Jhin who has a fixed Attack speed, pretty much any ADC building Crit and attack speed will win against an armor pen or bruiser build ADC will win the team fights at full build. The reason it just feels like they don't give up damage is because builds are strongest mid game and too many players don't realize that if they fight then, they will likely lose because of the immense power spike that ADC is in right then.
Jhin, yeah he'll fall off late game. But other marksmen, black cleaver + any last whisper item and that's a lot of % armor pen.
You can say what you want but unless ADCs are building crit and attack speed their damage will fall off. Think of the hyper carry ADCs. Vayne builds crit and attack speed (although more of a focus on attack speed), not a lot of armor pen. Jinx builds glass cannon DPS attack speed and crit, Tristana builds attack speed and crit. While Kog'Maw is a little strange he builds attack speed and can build crit as well. Twitch is the one oddball there since his current buildpath is the Youmoo's route. However, he still needs to build the attack speed which is why you usually see him forgo the Black Cleaver or Duskblade option. You can whine all you want about Marksman and Black Cleaver just know that I know when I build it I have put a timer on the game until I need to end before the other ADC outscales me.
[{quoted}](name=Gnarles Barkleyy,realm=NA,application-id=3ErqAdtq,discussion-id=vyP2Rd7Y,comment-id=0000000100000000,timestamp=2016-08-06T21:34:30.832+0000)
You realize that when ADCs go for a build where they abuse those bruiser items that they give up a lot of late game damage by not having a crit/Attack speed build right?
In theory yes, but in practice no, because nobody is tanky enough anymore that you NEED a late game Tristana to take them down. The extra damage helps you take baron slightly faster if you don't have any mountain drakes, or elder if the game goes that long. Any champion is just as dead no matter which ADC attacks them, if they can't CC lock or blow up the ADC immediately.
In a straight up 5v5 team fight with full build ADCs I'll give you the armor pen Lucian or Jhin and I'll take the Crit Sivir or Caitlyn any day.
The thing is that the passive isn't what makes it problematic on ADCs. ADCs use the passive pretty badly since they harass with autoattacks.
What makes it good on ADCs is the fact that it's another big AD+Arpen statstick.
that's why it's not used on full autoattack ADCs. it's used only on burst ADCs or AD casters like
where the passive is ridiculous.
I personally find it overkill on Jhin, and would much rather use something like mortal reminder for drain tanks, or giant slayer because it's more reliable.
Miss Fortune, on the other hand, it's always

its a snowball problem
these items arent as strong come lategame they jsut allow you to wreck face early on because the flat pen is very effective vs other squishies
the pen builds are also a little cheaper then the critbuild and are effective from the start of the game whilst not falling off too hard. I mean in a 6 item build crit is way more reidculous then the power these items offer early lets be real here its broken af how much damage you can deal with crit builds
But the thing is in league's current state lategame doesn't exist and getting ahead in the first 10 minutes wins you the game a majority of the times
This means the penetration builds never get to a point where they fall off compared to crit whilst being far superior in the first 20 minutes of the game Meanwhile crit is somewhat weakish early on and never really gets to its lategame state where its borderline broken
So there isnt any real incentive to build anything but the duskblade ghostblade etc etc
If league was less snowbally because of lets say tougher turrets then these items wouldn't be an issue at all
''We will make Duskblade melee only if it becomes a problem on adcs'' - Riot on duskblade release
Not "We will make Duskblade melee only if it is bought on adcs''.
Only one Duskblade using ADC is in the top 30. http://champion.gg/statistics/#?sortBy=general.winPercent&order=descend
[{quoted}](name=Off Hiatus,realm=NA,application-id=3ErqAdtq,discussion-id=vyP2Rd7Y,comment-id=0007,timestamp=2016-08-06T22:11:58.763+0000)
Not "We will make Duskblade melee only if it is bought on adcs''.
Only one Duskblade using ADC is in the top 30. http://champion.gg/statistics/#?sortBy=general.winPercent&order=descend
There arent even 30 fucking adcs in the game.... Nice bullshit stat
There arent even 30 fucking adcs in the game.... Nice bullshit stat
top 30 of all champions...
[zombie-brand-facepalm] [slayer-jinx-unamused] [zombie-brand-mindblown]
top 30 of all champions...
[zombie-brand-facepalm] [slayer-jinx-unamused] [zombie-brand-mindblown]
ADCs arent even relevent until 35 minutes. Of course they arent going to be top 30.
ADCs arent even relevent until 35 minutes. Of course they arent going to be top 30.
Yet you're the one assuming he meant top 30 out of 30 adcs...
Yet you're the one assuming he meant top 30 out of 30 adcs...
chipnbronze1 nobody gives a fuck.
chipnbronze1 nobody gives a fuck.
https://i.gyazo.com/501042c0349b91c833a1df668364d639.png
????????????
y do i always get nerfed with those op adc's qq
Wouldn't it be actually a buff for Jayce, because he could poke with his basic attack without applying the duskblade as long as he is in his rangedform? And as soon as he switches to melee, because he all-ins the passive would become active again.
I'm sorry but so many of you have no idea what balance is if you honestly think these items are overpowered. They aren't even used on many champions and only Jihn is top tier out of all the ghostblade/duskblade users, Miss Fortune is a low ELO noob stomper hence why all the silvers whine about her. You will never see Miss Fortune in professional play in her current state and even in higher ELO's she is easily countered and rarely used other than for fun. Just go to probuilds and see how little she is played over other ADC's and look at her winrate at all ELO's, she is more than balanced.
Wait till Jihn nerfs before you whining, he's just over the top right now because of his passive combined with deathfire. You'll even see essence reaver built on jihn in pro play sometimes, he's just all around too good right now no matter how you build him, mostly because his utility from his W.
Why are you complaining about duskblade when Ashe is top tier with Hurricane? Or Cait is wrecking with hurricane?
Are you seriously asking for nerfs just because of Jihn? If you are looking for Miss Fortiune nerfs I'm going to laugh in your face because she isn't played at all in pro play and has a very fair win rate and is rarely played in higher ELO.