Let's talk about Janna for a bit.

CPU Lyrica··1 votes·172 views

So, this isn't about her shield, or ulti. those things are fine. they've been fine for a while.

First, i'd like to talk about her passive, tailwind. personally, i find it to be THE MOST uninteractive, and BORING passive in the game. so much, that an item, old-ancient-coin, basically provided every support with a janna passive.

"The wind carries us. but only when walking towards me" just doesnt.. feel interesting, interactive, and is borderline invisable power.

Maybe she could have a AOE Passive, where allies near her gain.. what? 5%? 8%? movement speed. prob have it scale with level. maybe this would be worse.. idk.

i just want her to have a more interesting passive than the boring "allies move faster towards you".

When ancient coins quest was released, riot said this passive was to "Lead allies into battle". but WHO took ancient coin and did this? no squishy support would ever be leading the charge. and janna shouldnt be the one leading said charge either.

2 Comments

Mysticman891 votes

It used to be global MS, then it was AOE MS, and now it's towards her MS, and it's been repeatedly nerfed since it's quite strong despite being not terribly visceral.

It's got the bonus damage on her autos/w thing scaling with MS now though, so thats something. It makes MS granting items that much better on her and nudges her in a more proactive direction, which decent jannas are actually inclined to do (really I find janna to be more of a poke support in lane these days, compared to a shield bot that many people still think of her as).

Ahristocats1 votes

of all the thing you decided to complain about her passive when it requieres janna to position herself in the direction her allies are walking to, which means if they're chasing someone, a janna that knows her kit will position herself in front of her ally to give more movement speed it is very interactive, and you decided to make it a no skill aura that gives movement speed

rofl

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