Yasuo Mains and Haters, Hear Me Out - Part 2
After hearing what you guys said in my first post about possible Yasuo nerfs to put him more into control, it came to a consensus that his mobility was the only problem, nothing more, nothing less.
So here's what I came up with: (it's not perfect or even close to good, but it's a start)
Yasuo has charges on his dash that refill faster based on his amount of flow
I know I'm gonna get hate mail from a lot of people, but hey, I tried! I like Yasuo too, but something has to be done to make it more enjoyable to play againist him no matter who you're playing.
Cheers! . . . . . Here's the link to my first post so you guys can see the responses: First Post