Why mana potion was deleted ...?

SirΤeemο··19 votes·3,084 views

yea ik it was removed at s5... but it was an important potion...

34 Comments

Salron13 votes

Our decision to remove mana pots goes along the same philosophy as starting items. 100 mana tends to benefit certain types of champions over others (with mana costs being balanced against individual champion kits) and can wildly shift from being a mediocre purchase to a very cost-efficient one. By removing mana pots, we can better balance champion ability costs with the mana regeneration stat while also streamlining the ‘sustain game’ of League.

http://na.leagueoflegends.com/en/news/game-updates/features/preseason-2016-crests-horizon

SirΤeemο3 votes

so.. katarina,yasuo,lee,kennen,zed etc.. can have "energy" or even nothing and spam abilities without going back... but when i wanna play jarvan or jayce with are mana hungry champions.. i have to go back every 2-3 levels?

MissingKayo8 votes

Whee, completely ignoring the tradeoffs.

junglerboy164 votes

You're missing the point, actually.

They removed mana pots so that they could fairly tune champs ability costs so that you wouldn't be hamstrung by the possibility of being able to buy a mana pot.

Certain champs have received major buffs to their mana costs for this reason and are significantly healthier because of it (either buffing where they were weak, or balancing where they were oppressive).

It has nothing to do with how they compare to manaless champs.

Gregor Gysi1 votes

Yea, because Jayce without mana is so comparable to Katarina not having mana. Some champion can get away with being manaless, some can't.

Synnx73 votes

[{quoted}](name=Face The Win,realm=NA,application-id=3ErqAdtq,discussion-id=vJnOkLEA,comment-id=0004,timestamp=2017-03-19T12:49:32.117+0000)

http://na.leagueoflegends.com/en/news/game-updates/features/preseason-2016-crests-horizon

Yeah suddenly in 5 seasons since game release mana potion became a problem . rofl It was just the incompetence and dumbness in them, to change for the sake of change. "Lets remove mana potion out of the blue"

boo9109 votes

with out them, darkkmanes garen bu-ild is now immposible

NineTailedMystic4 votes

Mana Pots are one thing, but thank christ they killed off Flask Pots start. Never fuckin leave lane til 6.

Best Champion NA2 votes

I honestly forgot about flask.

junglerboy161 votes

that's cuz it's still here in a different form via item 2033

The biggest change was that you can't stack it with normal pots anymore for uber sustain.

SwiftKitten881 votes

i honestly would like to know this as well... they probably listed why in the patch notes... but i doubt that reason is still relevant now, w/e it was

Asayake 5150glow1 votes

{quoted}

i honestly would like to know this as well... they probably listed why in the patch notes... but i doubt that reason is still relevant now, w/e it was

I believe one of them was named Pantheon

Anyway, I think it was that some people relied on them, and it gave an unfair advantage or disadvantage to their other laner, depending on how much the mana pots helped.

SirΤeemο1 votes

pantheon was a riot's creature... so it's their fault.. removing mana potion and ruinning other's champions who are mana hungry is straight bs

Jbels1 votes

It probably has to do with Mages getting too much sustain in lane out of them

SwiftKitten881 votes

{quoted}

It probably has to do with Mages getting too much sustain in lane out of them

yeah but back then blue buff also gave mana and we had item 3174 ..

2Charmnot2Charm1 votes

So riot can balance champions mana pools and regen more easily.

SirΤeemο1 votes

and then they buffed assasins which 9/10 use no mana and lethality .

Glîtchy1 votes

Riot's logic.

Katarina Vladimir Tryndamere Zed Kennen Akali Garen Rengar Shyvana Riven Rumble Zac DrMundo No mana required (or next to none needed), so balanced.

Ahri Chogath Anivia Veigar Twitch Brand JarvanIV (lists rest of mana hungry champs) mana hungry and are known to abuse mana potions.....too op and shouldn't get it!

Nayqua4 votes

But Aurelion Sol was released after mana pots were deleted...

Glîtchy2 votes

{quoted}

But Aurelion Sol was released after mana pots were deleted...

It's just an example.

SirΤeemο2 votes

one of my mains is jayce... Q-E consumes 140 mana on level 2 ... my max mana on level 2 is 350... so 2 combos... i run out of mana.. ik jayce is op, but still..

Papa Slothy1 votes

to be fair though, the EQ does half of someones health

Janna mìd3 votes

You forgot Galio , I always took mana potion instead of hp potions on him

SirΤeemο1 votes

your balanced champions list is not balanced at all ... none of them except of ydir which is trash

SirΤeemο1 votes

btw ydir requires mana

Glîtchy1 votes

{quoted}

your balanced champions list is not balanced at all ... none of them except of ydir which is trash

I was saying the logic behind it.

SirLapse1 votes

I think the issue was that mana pots for the most part was a noobtrap. You'd buy them and not even use them when they're relevant, like in the early game. Every champion had differing mana regen rates, so Riot balanced that along with the removal so that the champions that did benefit from the early sustain were not going to be gutted.

I remember the days when we could do 9 HP pot start. Akali was a real piece of balance those days, lol.

Derfel1 votes

new champions don't use mana

old champions fuck them and fuck you for playing them - riot games

FilDaFunk1 votes

Rito wanted to balance Mana regen differently for different champs.

Mannny1 votes

Ahri Syndra Brand Ezreal Jayce

Sir Fuzzi1 votes

Someone with low mana costs will milk a far greater proportion out of that mana pot than someone with high costs. Some champions would be able to drink that 100 mana in as few as two casts or even one; others would look at five or even six. It would be the difference between three full rotations and a back, and five full rotations and a kill+assists.

I would have appreciated if they took it easier on supports in general, but League has always had a hard spot for keeping supports on their toes and making sure they don't get to fall into a passive roll of painting health bars. I've seen how healing can become and how toxic it can be both to play, and play against; League does it pretty well, for all their other failings.

ForgiveColour1 votes

If you still run oom constantly in s7 youre bad

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