You shouldnt loose jungle, for not taking smite

TheDangerousTaco··2 votes·348 views

having a role as vital as this one, being forced to take a very specific summoner spell, (which there are already limited options) seems like a bad design decision imo. I understand how jungle might be a hard thing to balance. But being punished for not playing a certain way, doesn't seem fun. Forgive my language, but it feels real shitty to loose your team a game on accident, just for a champ select decision

7 Comments

AssauIto2 votes

lose not loose L2 spell, they're not even pronounced the same way.

Blue Collar Bear1 votes

It is stupid, but it's not an easy thing to take away without removing player agency.

When something that is required for viability is optional, it shouldn't be optional. It creates frustrating experiences, but it's like how do you enforce this without crippling certain strategies?

Harden Stepback1 votes

I agree, should be a bannable offence

TheDangerousTaco1 votes

how so? for making a mistake?

ChompyWulf1 votes

Blame Ezreal. Used to be some junglers could run without Smite. Used to be taking Smite made jungling viable for more champs than can do it now. Then Ezreal players began abusing Spirit of the Elder Lizard. That led to changes which made Smite and jungler items necessary for success and more tailored to the jungle as well as bumping up monster health and damage so laners can't so easily farm early in Jung.

TheDangerousTaco1 votes

I feel like that's the unsurprising answer to everything.

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