What happened

GigglesO··4 votes·315 views

ADC update- Super broken, fun to play, everyone got a hand in their cookie jar Mage update- New items, super fun things happened, lots of fun things to do. Assasin update- Everyone is an assassin wooo, lets go.

Tank update-

GA is now adc item, we added +5 damage to multiple items. We "buffed" randuins on auto attack crit, but noone builds aa crit so w/e. We added stoneplate, so you can survive 4 seconds instead of 2. Oh and we made abysal mask a tank item, but now we are looking at adding mana. About that hp regen stat, yea, in combat sustain still only for lifesteal champs.

But don't worry, we lowered the armor pen.

10/10 pats self on the back...

BTW, we made rammus have a 60% self slow, because, you know turtles are slow. We asked him if the change was fine, and all he said was. "Ok".

5 Comments

Jbels3 votes

Careful, you're about to get a flood of people telling you that tanks are "fine", and they'll do it by doing the most dastardly nonsensical thing they could possibly do. Quote winrates from fucking champion.gg and op.gg

GigglesO1 votes

I saw one person justify it by posting a bunch of 1% playrate champs that were at 50-53% winrate... ummm they wouldn't be at 1% playrate if there wasn't a bigger issue...

I'm still salty about adc's abusing new dorans too... looks like tanks can't get that either...

GigglesO1 votes

Maybe I should have complained about yasuo, maybe that would have gotten more attention?

Yaskamasandwich1 votes

Because tanks have to be kept in line or else they'll never die late game, and games will never end, etc. Blah blah blah. ... Even though that has never happened in the history of League. Even in season 5 when things cooled down and tanks became balanced after Cinderhulk. Marksmen were still able to finish the game. Ever since the dawn of League damage always beat defense late game for good reasons. Marksmen just required good positioning.

Players just keep believing this scary lie that defense has to always be kept on a very short, short leash. Well look at the mobility, damage, power creep now, all attributed to defense's short leash. Yes defense should get out scaled, even as a tank I would like the game to end. But I didn't have to ever worry about that because a Marksman with good positioning would always have the late game power since the start of the game.

Tobias Brackner1 votes

Tanks are fine. Tanks are weird because the stronger they are the more the game will drag on. I can see Rito doing stuff to make the base kit of Tanks much stronger while also giving them some nice scalings on a few moves to incentivize picking up a few damage items.

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