I would actually like to see this instead...
All outer turrets should have 5k HP and deal 500 true damage (Penetrates ALL Defenses by 100%) that doubles against champions every hit, and cause a burn effect of 100 true damage per .5 seconds
All middle turrets should have 10k HP and deal 1000 true damage (Penetrates ALL Defenses by 100%) that triples against champions every hit, and cause a burn effect of 300 true damage per .5 seconds
All "Gate and base" turrets should have 20k HP and deal 2000 true damage (Penetrates ALL Defenses by 100%) that ticks every .5 seconds, and any damage dealt to champions is "leeched" and returned by 1000%.
Inhibitors and Nexus Cores
Inhibitors should have 25k HP, and every 10K hp damage taken should stun the enemy champion(s) for 5 seconds that are within the base, increasing in duration the further down its HP drops (A 10 second stun could be potentially lethal to the invading champion or champions). This effect can not be reduced, or negated. If damage is not dealt to an inhibitor after 1 minute, its health regenerates by 5% every 30 seconds it is not touched. If it has been destroyed, it will respawn at its usual ratio.
Nexus Core....this is a seriously touchy subject.
Nexus cores should remain untouchable until ALL lane towers and inhibitors are demolished.
The Nexus core gets trashed ridiculously quick anymore these days, and something needs to be done about this, and that is my solution.
Nexus should have 75k HP, negate all Piercing effects and should ignore 100% of critical strikes
This would prevent the cores from being demolished too quickly, and should carry the same effects as inhibitors to make things more interesting, thus requiring more critical thinking.
Yes, I am aware that these kind of changes will prolong matches, but if you play it smart, matches should progress normally or much more quickly, and will also heavily enforce teamwork and coordinating attacks/raids/dives.
IP and XP could be increased by 5% to compensate for the extra time played out in matches (But if a match takes longer than 45 minutes...something wrong there honestly).
If this isn't good enough...
Then apparently you don't enjoy tactical gaming.
[slayer-pantheon-popcorn]
Waits for the flames and elitist's to rage