Why the HELL does Kled have 3010 base health?
Ok, so lvl 18 Kled actually has a base health of 1505. Thing is... so does Skarl.
Considering he has an ability with 180% bonus AD scaling (if he lands the yank) with a 7 second cooldown, a 5% bonus AD scaling on W, also gives you 150% increased attack speed on 4 autos (each of which is essentially 100% AD), of your enemy's max health, a 60% bonus AD scaling which can be used twice on his E, and a 12% AD scaling of their max health on his ult...
Why the hell would anyone play Kled tanky?
Sure he has % HP damage (damage without having to build AD). But with bonus AD scalings to rival Kha'Zix, Rengar, and Talon, building AD on Kled is extremely beneficial. Personally, his W reminds me of old Fiora, with the increased attack speed, and we know how strong she was.
Problem is, 3010 health is just a bit too much for someone building AD and armor pen.
Sure, dealing 1505 damage takes away scale, but a simple Black Cleaver makes that 1805. More importantly, Kled is essentially an assassin. He will kill far, far, before you can deal 1.8 k damage.
Add in his ult for 300% bonus AD shield, +200/300/400, there's simply no way you're gonna take out Kled before he kills someone, and then you've got his entire team to deal with.
Picks are incredibly simple if you see someone is out of position.
So to sum it up: Massive bonus AD scaling on Q, attack speed buff and decent %max health on W, high damage gap closer E, Ult with a huge shield and MASSIVE %HP damage, and to top it all off - a base health of 3000.


3010 basehealth & 98 base armor