Riot can you please fix your hitboxes?

Asayake 5150glow··28 votes·1,404 views

They aren't very good and are extremely degrading to gameplay when something weird is seen. Half my problems with League is the hitboxes, honestly. Thank you.

10 Comments

Hammermancer3 votes

Lux ult has the best hit box ever

Hit someone dead on? No damage, not registered, hit 20 feet away from someone, dead

Ackelope1 votes

same thing with jhin's W..... Sometimes the bullet curves midair to hit the target, and other times it slides under their fuckin armpit.

Shirvallah1 votes

[{quoted}](name=T3H UB3RN07,realm=NA,application-id=3ErqAdtq,discussion-id=KiKv3f5q,comment-id=0000,timestamp=2017-02-22T17:01:41.002+0000)

Lux ult has the best hit box ever

Hit someone dead on? No damage, not registered, hit 20 feet away from someone, dead

As a frequent Lux player, I can confirm this. There are some ultimates that I swear hit the enemy, but no damage is done. Or there are ultimates where I pulled Hail Mary's, and I swear the ultimate didn't hit. Yet it somehow did.

—

Morgana Q's are also a pretty big issue — same reason as above.

Cheetah Nidalee3 votes

what are u talking about? hitboxes are fine... / sarcasm https://youtu.be/qYG-f1oxmS0?t=249

SwiftKitten881 votes

[{quoted}](name=Cheetah Nidalee,realm=NA,application-id=3ErqAdtq,discussion-id=KiKv3f5q,comment-id=0002,timestamp=2017-02-22T17:43:25.592+0000)

what are u talking about? hitboxes are fine... / sarcasm https://youtu.be/qYG-f1oxmS0?t=249

^ this happens... a LOT...

YokoNomi1 votes

There are times where Vel'koz's ult goes through an enemy and does literally nothing for several seconds. It's hard to tell if that's intentional, or if something's just not registering. That aside, I do share the annoyances and pain involved of the hit boxes in this game though, regardless.

Gallows madness1 votes

Look at aatrox's q and e and then tell me all about hitboxes... They are a hot mess but those 2 are guarenteed one of the worst same with heimer e God awful, his w is mediocre.

Ultimate Deadpoo1 votes

Ahh I remember the days when Cho's W was the last cone based ability who decided if you got hit before the animation completed. When you could be out of range initially upon cast but walk into range and take no damage, when you could be in range for the few frames where the W was triggering and take the damage after flashing away. Ahh good times.

But seriously, most hitboxes are semi okay, but Fizz's ult is just, jesus christ. Its hitbox is like an Ashe arrow's hit box...but the actual object in question is soo much smaller.

Sihari1 votes

I say just one thing: Ashe Ult. (ノಠ益ಠ)ノ彡┻━┻

Lakega1 votes

biggest issue I have with this game is the hit boxes. Especially on my Nidalee Spear.. Depending on the angle it can slide past them centimeters in-game, and sometimes at certain angles it'll hit them 10 miles away. None of it makes sense.

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