I like how Kai'sa is so simple, but I feel like she lacks satisfying abilities.

Bârd··1 votes·460 views

Passive: On hit damage, evolve with items. Q: short burst of DPS. AD for more damage. W: Skillshot nuke, long range. AP for more damage. E: Speed boost into AS steroid. AS for an invis. R: Dash near a guy you've hit.

She's simple, yeah, but she doesn't give you the same cathartic satisfaction as somebody like Garen, Tristana, or Vlad.

She gives me Kindred vibes. She's an agile, gank-centered marksman with part of her kit locked behind a kind of gimmick. Her abilities are simple, but most of them seem a bit formulaic. Her visuals are solid (though her thematic execution remains to be seen) but her gameplay seems like it could be iffy.

Her kit has the potential to do work, but she's heavily reliant on her numbers being high. If her numbers aren't good, the champion itself can't be.

5 Comments

Diamond2Kappa1 votes

Her passive Q E and ult look pretty satisfying to me tbh

Bârd1 votes

It all depends on numbers.

If her passive and Q hurt a lot, she'll be great. If not, she'll suck ass.

It doesn't matter if you can get to a target and dodge things if you don't have the damage to take them out.

Ketu1 votes

A lot of games kill themselves by over complicating things, simple champion design are great. Reminds me of StarCraft.. I like it, just need to see stats.

DeathBurst1 votes

You are vastly underestimating the depth of her E and R if you think her abilities are simple. And the satisfaction will come from that depth and learning to master it and outplay opponents.

Bârd1 votes

Her E and R make her agile.

If she's agile, but her damage is too low, she's just in the same state that Lucian and Kindred were in for the longest time.

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