What to change (Part 1: champions) (Chapter 1: Aatrox)
So, i decided to start a discussion on the current balance of... well, basically everything. Since i have lots of free time on my hands, i'll probably post more than one chapter a day. I hope you will have a good time reading this, and best of luck on the fields of justice!
So, Aatrox. 
Some time ago it was on the top of the meta, but now it's mostly forgotten and buried underground. But why? Let's see:
Most of the "bruiser" toplaners are gone because of all the ranged or semi-ranged toplaners that can bully them out in the laning phase, and remain a threat in mid-to-lategame. I'm talking about Rumble
, Ryze
, Lulu
, or even Maokai
just because his extreme sustain and teamfight presence.
In the old Trundle/Jax/Shyvana/Renekton/Aatrox meta Aatrox was an excellent toplaner with good laning thanks to his sustain, and a reasonable threat in midgame because of his area damage and some kind of cc. The problem now is that Aatrox's sustain can easily be outdamaged by any champion while he doesn't really have other tools to remain in lane because of his low base stats especially his health. (and he's extremely vulnerable to cc)
The solution would be increasing Aatrox's base and/or per level health, and armor and/or magic resits, so that he can remain in lane while not meaning more threat than before. Changing his Q to have a faster animation would be better too, but it's not that necessary.
What did you think about this thread? Tell your thoughts about Aatrox!
