Rapid Fire Cannon rapidly becoming a forgotten item?

SIayton··3 votes·3,183 views

I was personally excited for rapid fire cannon when I saw it on PBE but having played with it for a bit, it feels so underwhelming compared to Static Shiv. It has less damage potential, isn't AoE, and the range buff is BARELY noticeable. The only place it would really be effective (laning trades) usually isn't applicable because by the time you have your damage item and then build RFC, you're out of the laning phase.

Does anyone else feel like it needs some buffs to be competitive with shiv? Maybe more range, more damage, faster charge, something? Considering it's called RAPID fire cannon, here's an idea;

_Unique Passive: Builds stacks while moving and attacking. Upon reaching 100 stacks, your next auto attack deals bonus damage and increases your attack speed and attack range by 30% for 3 seconds. _

That would give you a window to use the extra long attack range and would help the item fill the role of long range single target burst and would actually feel like a tough choice between that or static shiv. Currently there's no compelling reason to build RFC over Shiv. The trade off is just too much in shiv's favor.

7 Comments

Sohleks2 votes

I don't think the item is bad now.

However I do think the item might be better off with 2 autos to fire at full charge; perhaps rapidly (but not instantaneously), maybe at reduced damage because that burst would be OP. The reason, because it's rapid fire cannon. Also it might reduce the impact of bad RNG (though maybe a double crit may be worse on the other end of the spectrum rng wise even at reduced dmg)

edit: nice idea OP; I completely didn't read your thread before commenting (our ideas are very similar xd)

SIayton1 votes

Yeah I agree that it's not BAD currently but its not better than the other aspd choices at all IMO.

I like your idea for the 2 autos as well. Both mine or your ideas would be significant improvements methinks.

BattleOxe1 votes

Can you imagine tristana with that?

I don't say it doesn't need a change, but what you stated would be way too strong

SIayton1 votes

Maybe the attack speed is overkill but I like the idea of buffing the range on it for a duration as opposed to a single attack. I think if it's going to be for a single attack the range should be significantly more noticeable so it can be used for poke in pre-team fighting situations. I might build it then. Currently, I just don't see a reason to build it. Shiv or Ruunans are both much better options.

BattleOxe1 votes

{quoted}

Maybe the attack speed is overkill but I like the idea of buffing the range on it for a duration as opposed to a single attack. I think if it's going to be for a single attack the range should be significantly more noticeable so it can be used for poke in pre-team fighting situations. I might build it then. Currently, I just don't see a reason to build it. Shiv or Ruunans are both much better options.

Yeah, but I really don't want tristana to have 800+ range for most duration on her Q. Also twich and maybe cait would be too strong. Then, maybe add cap and it would be ok

Bârd1 votes

I see it all the time, and frankly it is a bit silly.

Caitlyn just kills everything, with such long range that she doesn't even care about how far you are Draven with 700 range has just retarded poke

Sasogwa1 votes

item 3094 is pretty good imo, the movespeed is also stronger than statikk's (8% vs 5%)

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