Another worlds day another Kai'sa Aatrox, Urgot, Xayah, , tahm fiesta

Dakeudharma··65 votes·16,740 views

Better teams are loosing games. Wp RIOT. First you made Solo queue complete rng, now pro is rng too. What could do korean midalner against caps ? Nothing. What did won C9 game ? One aggro play from a champ that is supposed to be aggro. WP. Better teams are loosing. SKT not even in worlds, because they lost many games to Yi boosting strategy. Wp. And your balance team is "happy". :D :D

BTW there is also discussion about Tahm in comments.

120 Comments

JackMcSnipeyz17 votes

Didnt everyone cry how tahm kench is gutted?

Jaspers34 votes

Pros just love the idea of a Free QSS whenever you need it. They don't care about the rest of him. So Riot nerfed that and he's still used as a QSS because for Pros 30 second cooldown means little when they only fight once every hour. They should just remove it entirely.

THE RlVER KlNG11 votes

'remove it entirely' when that's literally the basis of the champion, 75% of his power budget, and his most iconic and important spell...

while we're at it, lets remove katarina's daggers urgot's knees braum's shield xayah's feathers gangplank's barrels

or any other powerful, unique ability that other champions have

Ætheist10 votes

[{quoted}](name=THE RlVER KlNG,realm=NA,application-id=3ErqAdtq,discussion-id=usZLal7L,comment-id=000200000000,timestamp=2018-10-11T17:39:09.774+0000)

'remove it entirely' when that's literally the basis of the champion, 75% of his power budget, and his most iconic and important spell...

while we're at it, lets remove katarina's daggers urgot's knees braum's shield xayah's feathers gangplank's barrels

or any other powerful, unique ability that other champions have

I mean, if they removed the ally Devour, then they could buff other parts of him and balance him as a juggernaut/jungler instead of having to nerf him constantly because half of an ability is making him a broken support in pro play.

Ralanr4 votes

Considering he’s a warden support, Riot wouldn’t try to push him to be a juggernaut.

Ætheist10 votes

{quoted}

Considering he’s a warden support, Riot wouldn’t try to push him to be a juggernaut.

He didn't even have the ally Devour originally in development, and in fact they were unsure if it should even be a thing.

Let's start with devouring allies. We knew we wanted the ability to work on enemies, and we were initially pretty hesitant about allowing Tahm Kench to eat his pals. That said, once we tried it out, we realized that 'Tahm Kench the Armored Personnel Carrier' was actually pretty fun.

From the design notes on him.

They're not wrong about it being 'fun' and having a lot of potential, but it's also gotten basically the rest of his kit nerfed repeatedly just because it's THAT good in organized play.

Ralanr6 votes

Sure. But what becomes unique about him when you remove it? Him eating an enemy is basically just another kidnap ability like Zac and Skarner.

Honestly if they balance Tahm around being a support, I believe the ability is fine. If we need counterplay do it, maybe hard CC should make Tahm spit his ally out.

ApollyonBainer3 votes

Thats a pretty neat idea. I can only imagine some of the bugs from different kinds of cc tho

Velzard of Koz4 votes

And Morgana was intended to be midlane Mage (we'll see about that with her rework) and Aatrox was Diver before his rework. If they'd remove ally devour, that would be gameplay update and would allow to push him to other roles.

SnugglePuggle941 votes

Just fyi, they pulled Morg's changes so she's staying where she is.

Velzard of Koz1 votes

I was talking about her upcoming VGU. They might try to improve her solo lane to be intended midlane Mage, but very likely they will rather design her for support players that currently play her and keep her support.

SnugglePuggle941 votes

That's what I was talking about. They said they tried changes for her W but didn't like anything so decided to scrap the whole thing and leave her be.

Velzard of Koz1 votes

I am not sure If you are trolling or really confused, lol. I am talking about Morgana, the fallen angel lady. You are seemingly talking about Karma, the lady with tether as her W. As far as I know, they are still preparing update for Karma, just the specific W change they introduced wasn't good and scraped it. But I do think Karma will still get gameplay rework. As for Morgana, she's getting VGU alongside her sister Kayle.

SnugglePuggle941 votes

I'm not confused. I'm talking about Morgana. Her VGU was just more of W changes and they scrapped it. So right now it's just Kayle getting changes.

Velzard of Koz1 votes

That's news for me. Do you have any link? Because If it's true it sucks really hard, Morgana and Kayle would be great duo VGU :(

SnugglePuggle941 votes

This is where I first heard about it:

https://boards.na.leagueoflegends.com/en/c/gameplay-balance/wlks9w2J-dear-morgana

Still trying to find Riot's comments on it. The search system on this site can take awhile.

Velzard of Koz1 votes

If it would take too much time, no need, I will believe it. I also found on Reddit someone claiming while Morgana will be updated alongside Kayle, it will be mostly Visuals and Official Update page by Riot lists Morgana as Visual Update only.

SnugglePuggle942 votes

Yeah I did find another page that someone said it's just a VU for her while Kayle is still VGU. So she will get an updated look and sound. Which I'm fine with because I don't want any other of my favorite champs to lose their unique spells (like my poor boy Galio).

LordGeovanni1 votes

her rework wouldnt have done anything if it was only w changes anyway and didnt shift any power out of that 3 second root

SnugglePuggle941 votes

I'm glad though. I like her kit as it is.

GayFluffyUnicorn21 votes

Y'know if an ability is so retarded that even when his entire kit gets nerfed to the ground but he is still picked for that one ability maybe we should start going away from "but that's his niche duuuh!" "it is so iconic about him duh!!" That's why this game is so shit. BEcause riot ALWAYS does this and the community accepts it that they don't remove toxic/unhealthy/unbalancable parts of a kit but rather nerf everything else to keep the "identity".

Ralanr3 votes

I mean, several full VGU’s are against your point.

Poppy, Sion, Galio, and Aatrox.

AirKingNeo2 votes

except Galio and Aatrox didn't have an bad identity. Aatrox has a good one; Galio didn't have one.

Ralanr2 votes

That’s not what I meant. Unicorn was stating that they never remove the unhealthy aspect of a champions kit, but the fact the full VGU’s exist showcase that Riot does this, it just makes them rebuild the entire champion.

AirKingNeo1 votes

Unicorn was stating that they never remove the unhealthy aspect of a champions kit

Oh then you're right, cause they do remove the unhealthy problem. They also just happen to make more problems.

Though I think the OP is talking about champion balance and not reworks. Like, Gnar's kit is too hard to balance because he has too much in his kit. They could remove his movement speed so he's fightable for melees and make the kit easier to balance.

LordGeovanni1 votes

Except riot didnt remove any unhealthy aspect from those champions they just werent allowed to be popular because riot gave them gimped stats. Aatrox had and has no base hp for a drain tank and his armor and magic resist are still horrible but what he should have is lots of hp even if the other defenses are low. Galio had really expensive spells and almost no mana pool to use them half of his kit was unused because he was a mage but was melee. People also really undervalued His E which allowed other melee champions to engage and the entire team to run away if anyone ever thought to use it for that.

NichtHurz5 votes

Honestly, totally different way of balancing, but sometimes I really think the Dota principle might help this game. Less "everybody has to be somewhat playable and fair in every kind of game", more hardcounters or general counter-systems. This way we could get way more interesting abilties like Tahm's W that will be strong in certain comps or situations, but the enemy team can then decide to play certain counters etc. There are heroes with very low general winrates in Dota, which might be hard on OTP's, but even those low winrate heroes suddenly start to shine when they're in the right comp or counteract certain kits.

Biggest problem: Low elo gameplay will suffer, because it won't help when Azir or Asol hardcounter certain champs, but a Silver non-main tries to play them.

Aseraan2 votes

As weird as it sounds i would be happy if those would be removed as well......99% of them are unfun and annoying gimmick to play against.

saltran4 votes

I was cheering for his nerfs.

HaIlMonitor1 votes

the problem is he did get gutten for the 99.9999% of players and sitting in the current state that champs like Azir, Ryze, and Taliyah (they changed her role/playstyle because of pro's) are in.

Dakeudharma8 votes

And again RNG win after one "mistake" and the mistake is amazing as in previous game. Engage from 8000000 range. Like what is the outplay to it ? fiesta.

Krully30 votes

they took 4 turrets, inhib and nexus in one push absolute shite

Sp33d Zer07 votes

It's so crazy that the team with 13 cs a minute on adc and 11.5 cs a minute on mid had enough gold to push down objectives at 35 minutes.

Mind blowing.

Krully6 votes

INTENSE LCS GAME PLAY FARM A BUNCH AND PUSH ONCE quality content

ModWulf Helhammer6 votes

I'm confused.

Do you want games to be early game fight fests where it's just assassins running around killing everything? Because on the player side, I've heard that makes the game "too snowbally" and "damage too high", and from LCS fans, that the game is a clownfiesta.

Or do you want games to be drawn out, where decisions matter? Because that seems to be the game the boards wants to play.

And in any case, I was told "Riot shouldn't balance around pro play and the .01%"

Dakeudharma2 votes

In a quick response. (At least my opinion ) I want a game where SKILL wins at least on WORLDS. It could be slow games. It could be quick games. Skill means faker ryze 2015. Nobody was picking him it was not 100% ban/pick champ. Only faker. Skill doesn't mean pick 100% ban/pick Irelia and rollface enemy midlaner from start, because that's what will happen every time. Skill also means, that every role can pick something to carry games. YES EVEN SUPPORT. Skill means, that your power carry you to victory. Not overpowered item, not overpowered role or overpowered champion or overpowered rune. YES there need to be tactical options. But it's NOT tactical when you are deciding between two champions. /Aatrox,Urgot - Kai'sa Xayah/

JackMcSnipeyz3 votes

This is so true lol When damage is high and teams are fighting - it's a clown fiesta and too snowbally. If the game is slow and strategic, it's boring.

Cant win either way.

NuggetMilk8 votes

Yo I would actually consider this post as a serious complaint but the excess grammar and spelling mistakes is painful. I can understand 2 or three but this is far too much.

5050BS3 votes

Its called Google Translate and its not very good with some languages.

Dakeudharma10 votes

I bet my English is better then your Slovak. I have free time this week, you can pick language and then we will have 48 hours to learn it. Let's see who is better. I guess that downvote means that you are not fast learner. But don't worry I have a tip for you there is a free course on eDx website so everybody can learn how to fast learn.

Greystag11 votes

I hate it when native English speakers mock non-natives for their grammar mistakes.

Wolfeur4 votes

The point is not mocking. If you can't get understood, you can't get taken seriously. The fact that it's your native language or not is irrelevant.

Glaricion3 votes

Why do you find OP's original post hard to understand? 'Loose' instead of 'lose' is a common enough typo, 'what did win' is similar to 'won', etc...

Greystag1 votes

Sorry for the late response. I understand that something that isn't written perfectly doesn't give off a sense of formality, but you have to keep in mind that we're playing a game where the majority of the players are non-English natives.

If you don't understand what someone has written, ask it, instead of writing a reply where you essentially say "Wow your grammar sucks, there are too many errors". Yeah, I'm pretty sure the OP knows that their English isn't perfect and they're trying to improve it. Pointing out someone's flaws without even attempting to offer a solution to them is pretty much what I'd call mockery, or at the very least a completely useless comment.

Furthermore, judging by the number of replies OP got, his post was understood by most of us. Who cares if you had to re-read it? Are four lines such a burden to you? OP is communicating with others using a language that isn't his own, and if anything, he deserves respect even if he made mistakes.

saltran2 votes

Me too thanks, spaniard here.

Greystag5 votes

Yo**,** I would actually consider this post as a serious complaint but the excess grammar and spelling mistakes are painful. I can understand two or three but this is far too much.*

AXayahAccount1 votes

What's wrong with Xayah? I find her fun to watch. I only really watch the games with Xayah in them too.

Dakeudharma6 votes

Nothing is wrong with Xayah design. Wrong is that everybody is picking her and Kai'sa, their damage output need to be balanced. (Balance means, you can pick other ADC too, you don't HAVE to play Xayah, Kai'sa.)

ApollyonBainer1 votes

Uzi got so fed v c9. That stormrazor auto gave me chills man

5050BS4 votes

Its because Stormrazor is broken

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