Is Riot ever going to address how Yasuo removes his opponents agency from the game?
A sufficiently skilled Yasuo turns the game into his to lose, not his enemies to win.
The Boards is usually rife with complaints (almost always justified) about Yasuo's design as a gameplay element, so I'll skip all that as there's probably a thread on the same page as this one about it.
Other Champions do have similar issues, but none as egregious as the wind wandering weeaboo. Laning against him, it's very easy to see who's a Yasuo main, and who's not. There's something to be said about Champion Mastery certainly, but something is desperately wrong when Champion Mastery warps the game in such a way that there's almost no interaction for your opponent.
cry an ocean while in rage.
(this is not an AD item, but is one of the crit items that Yasuo can build if he wants even more survivability)

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are other champions that come to mind that have or have had this problem.