Since everyone thinks Fiora is OP atm ...

nosafterburn··1 votes·493 views

would reducing the time between her passive procs help fighting against her or would it be too much of a nerf? She could still have her burst if she lands one, but it would give a bigger counterplay window if she messed up. Or am I wrong in thinking this way?

16 Comments

undesirable team3 votes

her early game is the problem a champion with a strong late game should not have a strong early game

nosafterburn1 votes

that's why I said if the time between her vitals procs was increased. this way you would know in her early game it gives you a chance to fight/duel her but as she goes up in levels the time between procs is reduced thus allowing her to become the dueling fantasy the imagined her as.

undesirable team1 votes

{quoted}

that's why I said if the time between her vitals procs was increased. this way you would know in her early game it gives you a chance to fight/duel her but as she goes up in levels the time between procs is reduced thus allowing her to become the dueling fantasy the imagined her as.

youre just nerfing all of fiora nerf her early damage and healing and movespeed from her vitals nerf her w nerf her q cd

nosafterburn1 votes

no i am just nerfing her passive CD time between procs. have it longer between procs early game and short late game.

NotCounter2 votes

that doesn't sound like a bad idea but they'd probably have to buff the vitals to compensate (if it's a big difference that is). i would personally propose that they try making her vital damage a static amount scaling well off of AD instead of %health. the vitals are such a core part of her kit and them being %health is what i feel makes her difficult to balance

nosafterburn1 votes

yeah. i agree with that. then the more AD she builds the more damaging the vitals are if they hit.

Serevas2 votes

I sure think it would, even if you only increase it at the beginning of the game and have it speed up as she levels. It would hurt her early game and she'd maintain the oppressive late game she's supposed to have.

nosafterburn1 votes

this is exactly what i was thinking.

Darkdemon6532 votes

Give Q a mana cost, and have it reduce its cooldown only if it hits a vital. Her early game is now fixed.

Her E could be buffed as some compensation.

420 grams1 votes

Vitals already take a while to appear. Also, she is getting nerfed next patch.

nosafterburn2 votes

at first but while in her range they appear quite frequently or so it seems.

Warning Shot1 votes

I have more issue with the parry than I do her passive. Being able to completely block any ability is a free zhonyas.

nosafterburn1 votes

maybe, but you can avoid it, and besides that should be a reward for a skilled player if they can get it.

Warning Shot1 votes

{quoted}

maybe, but you can avoid it, and besides that should be a reward for a skilled player if they can get it.

you cant avoid her blocking stuff, you can avoid being slowed or stunned by it. im talking about like caitlyn ult, jinx ult, ezreal ult, miss fortune q. it's like a sivir spell shield that can block ANY spells while its active not just one.

BabyNaix1 votes

Just play something that counter her: quinn, teemo, darius.

nosafterburn1 votes

I understand that. I was just trying to start a convo about her since everyone is saying she is OP atm (and she is a little strong). I was just wondering what some good ideas for a fix would be. Discussions are fun :D

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