I don't respect Gnar Players

hoganftw··3 votes·558 views

They're playing the very definition of an overloaded kit. Half of the time it's dealing with Teemo 2.0 The other half it's dealing with a CC-loaded tank

The player doesn't outplay anybody, the champion basically does all the work. I can't respect someone who would stoop so low as to play such a broken piece of trash.

11 Comments

greekvandaL7 votes

Nobody does.

GULAG 4 U2 votes

As a degenerate aatrox player, I'd like to agree.

Ranmaru2 votes

[{quoted}](name=silver 5 btw,realm=EUNE,application-id=3ErqAdtq,discussion-id=ueGZResO,comment-id=0000,timestamp=2018-02-24T01:53:09.346+0000)

Nobody does.

Gnar is harder then he looks Grabbing boomerangs dealing with having to switch mid battle cuz of passive etc

HalcyonDweller3 votes

I don't like Gnar either, but the champion has more skill requirements than say, Master Yi.

LyingOnLine3 votes

Ranged manaless toplane cancer.

ModAttysu The Poro3 votes

As a person to bought Gnar on release as he came out on my 14th birthday...

I am horrible at Gnar. He's surprisingly really hard to play right.

HaIlMonitor1 votes

Most champs are hard to play ourside of tanks. He is "hard" similar to champions like Jayce. They have weird and unqiue kits, but they are "balanced" around how hard they are to play which is negated by time on said champ. It might take 50 instead of 30 games to really get them down, but overall it doesnt mean gnars kit isnt overloaded.

Alex h87212 votes

LOOOOOOOOOOOOOOOL, Super squishy in mini form (able to be all inn'ed pretty easily by anyone w/ a gapcloser) Mini: skillshot Q 3 hit W (both have counterplay) short dash that rewards hitting an enemy or ally unit w/ longer jump distance R is just a cooldown refund for catching boomerang,

Mega form: super kitable, literally ALL skillshots w/ E jump being shorter range.

Transformation is super telegraphed, and after he is stuck in his squishy mini form for a good bit.

Anyone w/ a bit of mobility can give gnar a run for his money, but looking at your matches you play a lot of juggernauts who are less mobile/more telegraphed which are very gnar favored matchups, just like if i pick xin/jax/irelia and the enemy top picks nasus yorick or god forbid Illaoi, im gonna have a rough lane. Same deal as if i pick an assassin mid and they pick someone who can outwaveclear me and is a bad assassination target (Anivia for example)

hoganftw1 votes

[{quoted}](name=Alex h8721,realm=NA,application-id=3ErqAdtq,discussion-id=ueGZResO,comment-id=0004,timestamp=2018-02-24T03:25:59.179+0000)

LOOOOOOOOOOOOOOOL, Super squishy in mini form (able to be all inn'ed pretty easily by anyone w/ a gapcloser) Mini: skillshot Q 3 hit W (both have counterplay) short dash that rewards hitting an enemy or ally unit w/ longer jump distance R is just a cooldown refund for catching boomerang,

Mega form: super kitable, literally ALL skillshots w/ E jump being shorter range.

Transformation is super telegraphed, and after he is stuck in his squishy mini form for a good bit.

Anyone w/ a bit of mobility can give gnar a run for his money, but looking at your matches you play a lot of juggernauts who are less mobile/more telegraphed which are very gnar favored matchups, just like if i pick xin/jax/irelia and the enemy top picks nasus yorick or god forbid Illaoi, im gonna have a rough lane. Same deal as if i pick an assassin mid and they pick someone who can outwaveclear me and is a bad assassination target (Anivia for example)

He's just an ultra-safe pick with very few bad matchups that is also completely a chore to play against.

Sohleks1 votes

It's fair to say Gnar is overloaded.

Gnar has "weaker" matchups but the problem though is hard dive AD champions Riot loves to keep them in the gutter because too pubstompy. As such he looks pretty good in pro meta where mainly only ranged or engage tanks are allowed.

Tweaks I'd do to Gnar is even longer early game Q cd and slightly less high rank mini Gnar W dmg (perhaps giving mega Gnar some of that W dmg)

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