What if Yasuos wall...
Was just like Braums wall?
Just what if?
What would that do now that things break on it rather than being deleted?
Was just like Braums wall?
Just what if?
What would that do now that things break on it rather than being deleted?
You're gonna wake the wrath of Yasuo mains!
this shyt needs nerfed or changed shyt is busted af. Needs to A block only autos or B. only spells
But what I would really like to know is 'what would it do to yasuo if we did that?'
Would he then become the most broken op champ or the most under-powered gutted champ?
Or maybe he would balance out.
last time i checked he has a op passive has like infinite dashes. Meanwhile varus my favorite champion is slow no escape crap aa range. blocking spells or just plain old reducing damage isnt nerfing him to much. I mean i have lost countless matches because of this bs asss move
Stop picking Varus into him or ban him? Yasuo is a hard counter to Varus so it is as intended that you get destroyed in a direct fight. Yasuo on the other hand is simply destroyed with no counterpay chance (unless really really REALLY outskilling his opponent) by Akali/Riven and a bit more that I've missed.
Either bait the yasuo wall yourself or have someone else do it stand on the side or cattycorner to the wave of minions when against a yasuo due tk the fact that if he dashes through you he can only dash if there is another enemy for him to dash through. So if he gets up close to you he cant dash back into the minion wave and if laning at 6 a dashing yasuo towards you is an easy target for your ult. He also can't ult you if hes snaredand q's.
Is Yasuo the New Master Yi? Perma banned in every Bronze / Silver game? While he's unfun to play against, this change would be unmerited.
I have nothing against the rest of Yasuo, quite the opposite. I just dont know why he out right deletes spells. Flat out 100% deletes them.
Braums wall stops projectiles, yes, but they hit them. A Sejuani ult contacts, busts and stuns Braum (as he is up against it). An Ezreal ult, Xerath laser, Vicktor beam, they all hit it.
Why just flat out delete it?
Braum can move the wall though, and since he's tanky, he doesn't take much damage. His shield can be aimed so it's much easier to maneuver it and use it offensively/defensively. It's easy to think Yasuo's Wall is better than Braum's, but braum's is much more flexible.
Then it's just a worse version of Braum's wall.
Some things happen to just be stopped in front of it instead of being deleted, which is and which isn't is Riot choice about what seems more appropriate (Fizz ult as example stops).
Braum wall works a bit differently because it is stuck on the character which means that there is no distance between Braum and his wall, this is the reason it can be coded as a wall where things "break" and then they can do some damage. I don't think it will change anything except the chance for the spaghetti code monster to pop up some really wierd interactions.
Edit: If you mean that things should "explode" on the wall to do damage to Yasuo then it wouldn't be fair at all. Braum works like that because he is supposed to tank damage with or without the wall.
Pretty sure yasuo would transition to the top lane tank we've seen in the past if he took damage instead of deleting it. The wall exists so he has a brief window to outplay you. When it goes down that's your chance to obliterate him. If that change were made he would still take enough damage against say a fizz that the fizz could just pop in and finish him. If they did make the change top lane yasuo would become more prevalent due to the fact that his mid lane would get weaker and the top lane tank build makes up for that loss by becoming a tanky bruiser.
I really wish they would give the wall some delay so Yasuo players actually have to time it or keep its lack of a decent delay but make it for blocking only a couple attacks by reducing the duration. Compensation buffs would be necessary.
Additionally I think they should remove the scripts in his ult.
What if Yasuo's windwall was made to block one spell and instead it goes on a longer cooldown so it's actually like parrying?
So yasuo can move with his wall and it gives him a movement speed boost?
What if Yasuo's windwall turned against him and only blocked his tornados while letting every projectile pass through?
What if: Hit tornado to charge up wall stacks. at 2 stacks plus full flow can cast W?