What if Sion's ult grabbed a target

TheHobbits··107 votes·4,522 views

You know when you are Sion barreling down a lane to decimate and everyone casually sidesteps you? Pretty embarrassing as you collide with the wall am I right?

What if, in a small cone to the left and right of Sion is the "Grab Zone" where if a single champion is caught in this zone they are carried with Sion another 10 Teemo lengths before being slammed as normal?

This would mean that the simple side step out of the way needs to be more. It would also mean that you have a choice. Take the full grunt to the face or try and chance at side step and possibly get grabbed and stunned.

I expect a slew of 'no ' and gt gud' at this, but that's discussion.


Edits: Sion can only grab a single target after he reaches full speed. Let's revise it from 10 Teemo lengths to 3 after a target is grabbed.

87 Comments

Qazgir56 votes

Teemos are the official unit of league of legends mesurement

TheHobbits19 votes

They are the most accurate lol mesurment.

Axis the Dragon13 votes

350 Movement Speed is basically 3.5 Teemos per Second

Rito pls

KrizalidKof992 votes

upvoted for mentioning teemo.

all hail teemo! Teemo item 3151 summoner 14

FantasySniper13 votes

Would be pretty cool, but the grab range is of major concern.

Make it the same as or smaller than the previous "crash" range and it only improves his success cases. Make it bigger and it's suddenly easier to use his ult (Which I'm inclined to say he needs).

Then there's the Alistar Paradox, where in some cases it's a good thing for the opponent to be carried off, but most of the time you want to stop them short anyways, and that makes your previous strategy of making it to their back-line as an initiation less effective depending on who you end up carrying with you.

But I barely play Sion, so maybe someone else should continue that train of thought.

rtbf484192823 votes

Sion is not an assassin or a bruiser. He's a tank. And his kit is the strongest when the enemy champions are all compacted together(ult + q +w). It's not going to matter too much who Sion is going to carry with him. This change will be a great synergy with his entire kit.

CoolKnightST6 votes

That could work,

What I had in mind was increasing the damage radius when he hits a wall in front of him. Like the range of item 3748. Maybe even let is do additional damage because you can't expect that not a single rock on that wall has moved from this fed guy.

Use it to kill teemo's that are hiding

Captain Aishi6 votes

would need to only work once sion reaches full speed, otherwise easy kills at 6 in lane, get behind your laner, point blank abduct him back to your tower :P

Owntrolf6 votes

Sion's new ult is called KIDNAP

lakeyja9001 votes

I'm sorry, but I think you said Sion when you meant to say Skarner

Wind Whistler5 votes

I'd shit bricks if a giant half-naked man with a huge axe came running at me out of nowhere then grabbed me and slammed me into the ground.

Fritterz3 votes

That happened to me once...

Never going to Walmart again...

Silver Fluffenbu3 votes

TahmKench Skarner one of us, one of us

Flying Buntcake2 votes

Interesting concept

Ultîma2 votes

Could you imagine the ganks?!

Jungle Sion comes in from behind and ults, grabs the enemy mid and throws them behind allied turrets!

calmdownsatan.jpeg

Noctius282 votes

I would so love this, just go all out kidnapping people like "I proclaim ye as mine!"

TheHobbits2 votes

Would make good gameplay I think.

Old Man Teeto2 votes

Reminds me of Charger's in Left 4 Dead 2, boy did those things drag people hella far on some levels if you screwed up.

Gigahappytown2 votes

When sion has charged half his ult then the next enemy champion he runs into will be stunned and draged along him with for the remaining duration

If the target has a effect on them that prevents cc then sion will ignore them and run past them.

TheHobbits1 votes

Half his ult duration is a bit much. I was only thinking enough to disrupt positions.

Shield Villain2 votes

Sion's charge hit box is pretty decently sized already. If you're actually good at aiming it and seeing where enemies are, they already have to blow their flash to dodge you most of the time. Adding additional range seems like too much. As it currently stands you take about a third of the lane, that should be more than enough since it's essentially a skill shot.

The problem with Sion isn't his ult, his ult is fine and very rewarding if you land it. The problem is he can't cast his Q immediately after his ult.

Not sure if you've ever gone Tank CDR Sion, but an ult every 48 or so seconds is god like. You can essentially always engage for your team and are guaranteed a hit almost every time.

TheHobbits1 votes

I guess you are right. I do need to gt gud.

But really he is a very big telegraph at is easily predictided.

BuzzinTate1 votes

It's just the global scream that makes everyone side shuffle into the jungle for a bit. I like to ult down the river into bot and that usually gets someone like 80 percent of the time. Everyone expects you to be ulting down or up a lane.

kasfas1 votes

I won't disagree with you that his ult has a decently sized hitbox, but I find his ult is just worthless when used anywhere but at point blank, unless for mobility (which is fair). My problem is when you hit someone, it just feels like nothing, sure 1.75 second stun, but that's at very max range which everyone should be able to dodge just by walking away. I feel sion should be rewarded more for successfully hitting an enemy after a long charge.

I've landed full charged ults before, and they are so lacklustre for how long he runs for, maybe the radius of the explosion could increase the longer he runs idk, but I repeat, it feels really lacklustre getting a full ult simply because of how the ability feels.

Indrift2 votes

Holy sh*t that's such a creative idea,kind've like Ganondorf's dash attack on SSBB.

TheHobbits1 votes

Not sure if genuine approval of blatant sarcasm... CURSE YOU TEXT INTERPRETATION!

Yaskamasandwich1 votes

I would like this as a counter to the "I was charged at but I parried and it was k!" and "I was charged at but I spell shield and it was k!" or even "Sion charged but I am a tank and it was k!". Sion should be rewarded for barreling down with an obvious incoming ult. There are so many counters to it that the enemy team does not care at all. Sides steps, tanks, parry, spell shield, clearly this very hard to use skill was outplayed by a single button!

TheHobbits1 votes

Sees Sion barreling down lane at you. Stands near wall then at last second take a side step.

It's like a loony toons scene and then there's a Sion shapped hole in the wall and the enemy clicks their heels and runs off.

DEN TEL0S1 votes

What if he hits a wall while carrying you, and slams you into it doing bonus damage?

TheHobbits1 votes

I think it should. A reward for stunning yourself on a wall to get more damage is a nice trade.

Caytheles1 votes

OR...... what if he could carry an Ally? O_o also maye for enemies his other abilities can turn into "Grab: so when he reactivates it, he opens his arms and closes them snatching anyone inside.

TheHobbits1 votes

It is a good idea, but that's really Thams thing now. Besides, the grab carry distance would only be 3 -4 Teemo lengths.

FluxBound1 votes

I'm still waiting for a champ that will suplex things and basically do kirby throws from smash bros

TheHobbits1 votes

Star guardian bard skin

kasfas1 votes

I've had a similar idea for months. Live sion's ult just seems to have less and less impact the longer you charge for, this wouldn't give him excess power where he doesn't need it, but makes his best case scenario actually WORTH how easy it is to avoid. I also thought in order to use the ult he must travel a minimum distance, whether that means everyone he contacts will be carried with him (3 teemos), or he can't activate it within a certain vicinity of an enemy champion idk, but personally, I dislike how I can just ult in place and get that huge explosion for nothing. I want to see what other ideas people have to make his ult (past a certain charge) better.

The grab idea tho would be great for some skin ideas, like suprise party sion where when he ults he yells HUUUUUUUGS! Then he grabs someone and hugs them really hard. Also (American) Football sion where he tackles people into the ground. If you couldn't tell, I'm a big fan of sion and anything that pertains to him, I need to read.

TheHobbits2 votes

I agree. The way he was is now is cool, but it is just so easy to predict and dodge. Dodge isn't even the right word. Step to one side is more like it.

I feel that the point blank charge if fine. For gameplay sake it's for when you are in the middle of a team fight, but a full charge can deal more damage, however there is the big risk of everyone simply stepping to the side.

This grab will help widen the area of effective range.

SCPJumpscared1 votes

"no" "gt gud"

jk, but as a sion main it would be great to have a grab on ult.

SwordGrunt1 votes

Just make him the Charger from Left 4 Dead 2

Grab the first person hit, keep charging until max range or collision, knocking up all other champions hit

The Loveless1 votes

Like Rugal Bernstein?

Zero Engine1 votes

[deleted]

TheHobbits1 votes

U wna go m9? i will rek! im mad as bro

Danyoja1 votes

I would like it if you could just run through turret stubs(downed turrets, doesn't go through azir passive). I just feel like its already wonky enough to aim the thing in advance, but the fact that as long as their behind there's or my turret stub there's no way to reach them. This new grabbing mechanic might be nice too, the ult just needs a little leeway when in use, I usually just keep this ult at rank 1 for the knock up now for/while ganks/ganking

TheHobbits1 votes

I only ever use his ult to get back to lane when tp is down, initiate to get behind the enemy as they all side step and to point blank in the middle of a team fight to disrupt ults and stuff.

Giving a grab would help out and feel more like how it should. An unstoppable train.

notmebuthim1 votes

You feel like that dumb villain that just gets juked out because the "hero" steps left at the last second. :(

TheHobbits1 votes

Then you leave a Sion shaped hole in the wall and have mini Swains spinning around your head.

Olath Quortek1 votes

Sounds neat but maybe a lil' awkward...

Olath Quortek1 votes

lol yes I have seen it XD shrug... I like the idea but I don't really think he needs the grab... His abilities need to be easy-ish to dodge so that he can keep his ridiculous bases.

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