How I would fix Yasuo

GFREEMEN··3 votes·1,601 views

Add to Passive: Auto attacks can not crit.

Q: Tornado range and speed lowered by 1/4th make is so If he uses Q when his blade is sheathed the attack has bonus Armor Pen. The Sheathing animation is about 2.5s after his last attack.

W: Blocks % of damage scales up with ranks as well as gets wider

E: Has a 15s CD and 3 charges (this way he has to think about when to engage and allows enemies to take advantage when he has used it.)

R: 50% the range it has now, does not script him out of turret range.

and now he is balanced.

15 Comments

ModWulf Helhammer5 votes

I take it “balanced” to you means “completely worthless.”

GFREEMEN2 votes

No "Balanced" I mean not "Completely Overloaded"

A champ should require a player to actually think about what they are doing and not just face roll the keyboard and get a penta.

He has TOO many thing he can do in 10s.

That is the problems with the newer champs that are broken. They have too much they can do in 10s

Hotarµ4 votes

If a Yasuo is facerolling and gets a penta, that's not a problem with Yasuo.

Honorable mention of that ability goes to: Jax MasterYi Tryndamere.

Will most likely get downvoted but Yasuo has a pretty high skill ceiling. Look at players like Yassuo and ArKaDaTa who make him work in high elos and watch how they handle certain matchups.

He gets played less as ELO gets higher because he has clear weaknesses that can be capitalized on if you pay attention.

I'd consider Yasuo a bit unhealthy in his current state but your changes would just make him so bad.

Saevum3 votes

In defense of Yasuo, your passive idea cannot go. As a melee, he requires AA as a function. So it's a no.

I would keep the passive on check with some sort of AD into Crit value. IF that would be possible for the Balance Team, that is. I borrowed this idea from Jhin's passive Whisper.

In Jhin's passive, whisper, Jhin gains: +0.4% AD per 1% critical strike chance. For Yasuo, it would need to be a new formula the other way around.

He would purchase crit items, same, as any other champ, but he would have this small formula that would give him extra crit chance according to the progression of his core AD items or AD options. Everything else, intact.

I want him viable, not gutting the store for the other champs. I just wanted to clarify that.

xDogMeatx1 votes

{quoted}

In defense of Yasuo, your passive idea cannot go. As a melee, he requires AA as a function. So it's a no.

I would keep the passive on check with some sort of AD into Crit value. IF that would be possible for the Balance Team, that is. I borrowed this idea from Jhin's passive Whisper.

In Jhin's passive, whisper, Jhin gains: +0.4% per 1% critical strike chance. For Yasuo, it would need to be a new formula the other way around.

He would purchase crit items, same, as any other champ, but he would have this small formula that would give him extra crit chance according to the progression of his core AD items or AD options. Everything else, intact.

I want him viable, not gutting the store for the other champs. I just wanted to clarify that.

hes being sarcastic/attacking the champs characteristics i already "corrected" his post above

GFREEMEN1 votes

He has AA's. He Builds around 350-400 AD like any other full AD melee champ does. His passive gives him 200% AD all the time. We all know how we love Jhin running 800 AD well Yasuo runs that all the time AND builds Attack speed.

By making only his Abilities crit it tones down his oppressiveness. He would HAVE to hit his Q's. Actual skill would be required.

Spicy Rice1 votes

Since when does he get 350-400 ad?

Hollowchazz3 votes

Yasuo isn't even that broken. He doesn't have OP parry mechanics like jax, fiora and irelia.

These changes would destroy yasuo, you might as well just write "remove him from the game"

GFREEMEN2 votes

The issue with all of those you listed (and Yasuo is part of that) is that there is not a second where they dont have something to attack you with.

I say make it so his auto's dont crit because he has Q that acts as an auto attack that applies On Hit and crits on a short CD that gets shorter with attack speed. Putting it at 1.33 CD. It gives him 200% AD +180 in an AOE that after two hits has more range then Caitlyn and hard AOE CC.

His passive shield is free 550 HPs every 5-8s and is refreshed when he Ults....

Ferrinova2 votes

Keep the Original W but everything else you said is very good and should be used for yasuo!

ØrnnToGetTrolleÐ2 votes

Yasuo needs no fixing

xDogMeatx2 votes

how about really fixing yasuo is give that samurai feel please rework your post to give that samurai fantasy we want. not nerf to oblivion and yes the blocks% dmg amount on w is a good idea and his ult range reduction too he does blink too far maybe 25% reduction is better.

GFREEMEN1 votes

Sure make is so If he uses Q when his blade is sheathed the attack has bonus Armor Pen. The Sheathing animation is about 2.5s after his last attack.

Dr Dog2 votes

you misspelled remove his shield

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