Regarding the new Lissandra passive pitched by Riot

Ahri Body Pillow··2 votes·1,244 views

" 'Iceborn'

    Every 15s Lissandra's next basic attack deals 15-90 +0.2 AP bonus magic damage, doubled if the target's movement is impaired by Lissandra. 

    Whenever Lissandra impairs an enemy's movement Iceborn's cooldown is reduced (3s for champions, 1.5s for minions)."

via surrender@20 http://www.surrenderat20.net/2018/05/red-post-collection-ask-riot-special.html

I do not like this passive. It does not synergize with Lissandra's kit at all. This is except for the fact that Lissandra CC'ing champions reduces the cooldown. Honestly, that part just seems like a cheap gimmick. Riot's justification is that ". . . good Lissandra players weave in AAs already, which is hopeful." - Meddler. The thing is...that can be said about ALL champions, mages too. Everyone sneaks in autos when they can. This passive just doesn't really mesh with Lissandra's theme and overall playstyle. Additionally, playing around it in lane will be extremely difficult, seeing as I don't see anywhere in the tooltip stating that it only applies to champions. It feels like we'll be forced to miss CS when looking for opportunities to trade. Maybe if it were up after a specific number of spell casts a la Annie, then it could work well with Lich Bane and I could see it putting in some serious work. But for now, having it's uptime function similarly to the current Lissandra passive (based off of time, reduced by hitting enemies with spells), I think it's going to be extremely clunky.

To quote Simon Cowell "It's a no from me."

6 Comments

Micronova1 votes

[{quoted}](name=Ahri Body Pillow,realm=NA,application-id=3ErqAdtq,discussion-id=uNquLEF3,comment-id=,timestamp=2018-05-09T02:05:39.950+0000)

Additionally, playing around it in lane will be extremely difficult, seeing as I don't see anywhere in the tooltip stating that it only applies to champions. It feels like we'll be forced to miss CS when looking for opportunities to trade. Maybe if it were up after a specific number of spell casts a la Annie, then it could work well with Lich Bane and I could see it putting in some serious work. But for now, having it's uptime function similarly to the current Lissandra passive (based off of time, reduced by hitting enemies with spells), I think it's going to be extremely clunky.

This is almost exactly how Ziggs' passive works. Enhanced auto-attack that you can have more up-time on by using your spells.

This would actually be a pretty strong passive if not for the fact that Lissandra's Q eats through her mana like crazy if you spam it.

Ahri Body Pillow1 votes

Fair enough. I just want a passive that works well with her theme and gameplay, though. This seems pretty generic.

Ziggs passive also does insane damage to towers. Also, the passive CD is reduced by MUCH MORE (4/5/6 seconds), regardless of if he hits a champion with it. It has better base damage and scaling, too (20-160, + .3/.4/.5 AP). Lissandra's passive is hot garbage by comparison.

Kai Guy1 votes

I feel like your not setting a reasonable assumption for liss passive potential. All it needs is impaired movement to trigger X2 damage. That's 30-180 Base with 0.4 scaleing. Ziggs CDR is superior to Liss only situationally. Most the time if she hits targets she gets much better CDR (ziggs only hits 6 seconds cdr at level 13) Even then It only takes 3 minions and a champion to out do ziggs best case cdr. Its not unfair to say that at Level 6 shes by far superior to him in resetting her cdr given how her R functions and her ability to follow up with QWE and weave some autos. Hell I feel its fair to expect that with out much difficulty you can have the majority of her Q casts be netting her 6-9 seconds, simply hit a melee and then casters ideally also with damage to enemy champion. This is not inferior to ziggs at all, its similar but it has better best cases, worse worst cases, and is inferior only vs towers but superior in teamfights with the simple assumption your going to hit multiple targets with any of her 3 CC related aoe ability's.

Also it might have some odd synergy with item 3025 depending on how they code her, some off tank builds would have a lot more potential on her if it does and also nicely compensate her for the MP regin she loses with out free ability casts.

Strictly speaking this does everything Id want for liss, Adds more damage to her kit and gives her better team fight potential with out removing her ability to have Strong CC OR the inherent weaknesses of her kits low range. A well as how it opens build diversity for her.

Ahri Body Pillow1 votes

Didn't think about it like that. Yeah i bet you could use it more than once in a team fight.

D357R0Y3R1 votes

sounds like the passive of an artellerie mage (lux ziggs) which makes no fucking sense on lissandra

And î oop1 votes

i dont like it as well its uncreative and i would preffer something more fitting for lissandra, a bit bigger rework is needed in my opinion but not VGU. there is so much potential like you can make your e leave a sculptue that if attacked by enemy explodes deals damage and brittles or roots then you can make your ult actually usable on enemies by making it on example burst, deal aditional damage and root all enemies around if you kill the ulted target 1.5 seconds after the ult has been casted

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