I think we all know who the best assassin will be after the Update

EDIT:
will probably be putting in some work as well

EDIT:
will probably be putting in some work as well

What about
?
Yeah J4 full ad is next level oneshotting
What about
?
I see your full AD jarvan and I raise you Full AD Vi
I see your full ad Vi and raise you full AD Thresh
I see your full ad Vi and raise you full AD Thresh
I see your full AD thresh and I raise you Full AP Varus

why would you ever build roa and rylais on full ap sona
you dont need survivability if you oneshot them :^)

more for the mana then anything else, cause I want to have enough mana for more than just one team fight.
That's what the Morello is for. Kills = mana.
I've got nothing that can fight this.
Except perhaps full AP amumu, taking care to rush a tear.
catch me dealing 1500 damage with 1 auto

"One shot... One kill..." - Thresh (probably)
is better because the passive can crit, and your hook outranges the RFC range
What do you mean hook outranges the RFC range?
if thresh uses his hook to engage and dashes or simply walks into the range of the target then he wont need to use the rfc range
however practically rfc would be superior to shiv as they can't retaliate with the added range of rfc
the damage part is true though
Pretty sure
will be up there

op
op
Shhhhhhh don't want too many people to realize.
Shhhhhhh don't want too many people to realize.
FINALLY! someone else realises how strong
really is and how hard she is to counter post 6 XD
Diana is like legit-build tank-akali.
And somehow Riot is totally fine with it. Meh
Diana was designed as a Fighter (Diver, to be more specific) IIRC. This is somewhat evidenced by her Moonfall (E) ability, the "vacuum", you'll notice that none of the "true" assassins have any abilities rivaling it in terms of CC potential.
As for why her assassin build has been allowed to exist for so long now, I don't really have a concrete answer, but If it had to guess, it's because she gives up quite a bit of durability to go assassin, or quite a bit of damage to go tanky, and there's no highly effective middle ground that abuses both facets of the character.
I could be wrong about this, and I probably am, but that's my opinion on the subject, not that you asked :^)
Diana was designed as a Fighter (Diver, to be more specific) IIRC. This is somewhat evidenced by her Moonfall (E) ability, the "vacuum", you'll notice that none of the "true" assassins have any abilities rivaling it in terms of CC potential.
As for why her assassin build has been allowed to exist for so long now, I don't really have a concrete answer, but If it had to guess, it's because she gives up quite a bit of durability to go assassin, or quite a bit of damage to go tanky, and there's no highly effective middle ground that abuses both facets of the character.
I could be wrong about this, and I probably am, but that's my opinion on the subject, not that you asked :^)
iirc fighters didn't exist when she was designed she was considered an assassin
also im mad we still have no moon pony princess luna diana skin and generally no good skins for her
Fighter subclasses (Juggernauts and Divers) were indeed undefined at the time, but that doesn't mean that they couldn't design her as a Diver just because they didn't have the label nailed down yet.
Jumping to the present, here are Riot's definitions of each class
Divers:
Divers are the more mobile portion of the Fighter class. Divers excel at singling out high-priority targets to blitz toward, immediately forcing those targets (and their teammates) to deal with the diver’s presence. Divers are not as durable as the tanks or juggernauts of the world, but Divers can take their fair share of punishment while bringing enough damage to be a real kill threat if left unchecked.
Assassins:
Assassins specialize in infiltrating enemy lines with their unrivaled mobility to quickly dispatch high-priority targets. Due to their mostly melee nature, Assassins must put them themselves into dangerous positions in order to execute their targets. Luckily, they often have** defensive tricks up their sleeves that, if used cleverly, allow them to effectively avoid incoming damage.**
Based on these definitions, Diana seems to fall more into the former than the latter. Her defensive tool in particular, her shield, pushes her towards a Diver's role than an Assassin, simply due to the way it scales in effectiveness. There is an argument to be had for it allowing Diana to "effectively avoid incoming damage", but it's in no way similar to other assassins; Akali's shroud, Fizz's Troll Pole, Kat's Shunpo, Zed's Shadow swapping; all of these tools have a high level of nuance to them, letting you outplay your opponents by avoiding their skills with masterful play, and Diana's shield doesn't really have that. It's ideal use is being activated as you dive your target for guaranteed proccing of the secondary spheres for both the damage, and the increased shield strength.
All this isn't to say that she's not played as an Assassin currently though, or that it's not her most effective play-style. Simply that by examining her abilities and the definitions Riot has provided for their classes, that Diana appears to fall more into the role of Diver than Assassin, even if the terms didn't exists back when she was developed.
The lack of any really impressive skin bothers me as well, though I am rather fond of her base skin anyway.
I know she was supposed to be a assassin-type diver.
But cause of itemization she became a juggernaut'ish bruiser.
With tank-like utility
And assassin like damage
I'm not saying she is broken, okay? Got that? All I am saying she has too much of everything in her kit. Especially tankiness & burst damage. This combination makes her pain in ass to deal with.
I'm not saying she is broken, okay? Got that?
Uh, yea? You never really implied that she was broken. Not sure why this is so hostile.
All I am saying she has too much of everything in her kit. Especially tankiness & burst damage.
I'd agree with this, If anything is to be done, I'd imagine that her damage will become less burst oriented and more drawn out, even though that'll tick off people that enjoy playing her as an Assassin.
I think that they may be putting her off until the Diver update, where they can do some systematic changes instead of number just tweaks.
I wasn't hostile.. didn't even try to sound like that.. Uh.. Sorry...
FINALLY! someone else realises how strong
really is and how hard she is to counter post 6 XD
New season she's gonna be broken with the new resolve keystone+ her E.
>Assuming Annie wasn't the best assassin before.


yes i can tell from experience that full ap maokai can do disgusting amounts of damage
And with a Catalyst he can't die either. <_<
You mean 

NO JOKES, TOP 3 PRESEASON ASSASSINS:


+ NEW FERVOR +

Came into the thread expecting Tahm Kench. Disappointed.
Add me and I will show you the glory of mid lane full AP Tahm.
[{quoted}](name=THE RlVER KlNG,realm=NA,application-id=3ErqAdtq,discussion-id=uKH4BKEe,comment-id=00170000,timestamp=2016-11-07T15:19:40.662+0000)
Add me and I will show you the glory of mid lane full AP Tahm.
See now THAT sounds like a top tier assassin. Them Abyssal Voyage roams.
Alright let's do it. I'll add you but only if you go full AP Nunu jungle.
[{quoted}](name=THE RlVER KlNG,realm=NA,application-id=3ErqAdtq,discussion-id=uKH4BKEe,comment-id=0017000000000000,timestamp=2016-11-07T15:39:09.517+0000)
Alright let's do it. I'll add you but only if you go full AP Nunu jungle.
Oh man. It's been a while. Alright give me five minutes to get logged in.
Ok rip give me twenty minutes my friends just invited me. I didn't know if you'd reply.
Full Attack Speed and Movement Speed Bard is the most op assassin
still 
Mobile? Check. Obscene burst? Check. Unfun to lane against? Double check.
Yep, I'd say Caitlyn checks out as an assassin.
Full AD Jarvan you mean. Doesn't even need flash to one shot you.
Why need flash when you have two damaging gapclosers? Huehuehue.
Full ap 
Hi
(alternative)
