Why does morde have 325 base ms....
IT makes absolutely no sense.
IT makes absolutely no sense.
He's supposed to rely on allies
i don't know if it's good or not but that is how he works he needs CC with him, and engage so he can use his W and gain +75 bonus movement speed
I play Morde myself and when i play him i just accept that and don't try anything alone
[{quoted}](name=Dr Sona x Rubick,realm=EUW,application-id=3ErqAdtq,discussion-id=uKH40xEO,comment-id=0000,timestamp=2017-02-24T22:48:10.370+0000)
I play Morde myself and when i play him i just accept that and don't try anything alone
Nobody wants to be 100% team reliant.
Rylais and MS Quints and you can do stuff yourself
Nobody wants to be 100% team reliant.
And yet, everybody expects supports (role) to be just that.
Hypocrisy OP.
The thing about quite a few supports is, sure they're team reliant, but in a different way. Morde needs his teammates to get the smallest bit of use out of his kit, without them he's helpless most of the time and can't play proactive.
Supports like Alistar, Leona, Braum, Zyra, Thresh etc. need their team to do much, but they can proactively utilize their own kits and then rely on allies following up.
And yet, everybody expects supports (role) to be just that.
Clearer? I'm not talking players, not champions.
So this is part of the reason old karma got reworked, nobody would play her leash game with her.
was she? maybe i don't know
but for real i like playing new morde and don't mind needing an ally, i may be alone since malicious hates that
If he hates it then you are pretty much alone cause everyone else will hate it too
What's that supposed to mean? Does every morde player take MM's opinion automatically?
9 out of 10 do no matter how bad it is
Yes, yes we do xD
[{quoted}](name=Dr Sona x Rubick,realm=EUW,application-id=3ErqAdtq,discussion-id=uKH40xEO,comment-id=0000,timestamp=2017-02-24T22:48:10.370+0000)
He's supposed to rely on allies
and gain +75 bonus movement speed
Wow wow. +75 MS #if you are at Max distance. #If you are running Directly at your ally.
These are both big ifs and Frankly they should remove one of them. This would go along way for Mordekaisers QOUL. (Quality of Undying Life)
Wow wow. +75 MS
yes this is a lot believe me, i mean malicious doesn't often talk about how useful it is, but i tested it few times and if you use it right it's a big difference
{quoted} #if you are at Max distance.
you sure? please show me an evidence i didn't know this one
if it's true then yes one of the 2 should be removed
[{quoted}](name=Dr Sona x Rubick,realm=EUW,application-id=3ErqAdtq,discussion-id=uKH40xEO,comment-id=000000020000,timestamp=2017-02-25T00:08:42.552+0000)
yes this is a lot believe me, i mean malicious doesn't often talk about how useful it is, but i tested it few times and if you use it right it's a big difference
you sure? please show me an evidence i didn't know this one
if it's true then yes one of the 2 should be removed
Speed decreases the closer you get to your ally.
You think that doesn't make sense? Mordekaiser a walking giant body metal has the lowest base armor in the game.
I mean, it does. He's a giant metal suit with nothing moving him but arcane energy. The amount of energy required to move such a heavy suit, while also being capable of sustaining hits, must be an impressive one, as he also has to use spells outside of maintaining suit.
I've seen more Morde threads and complaints on the board than I have Mordekaiser in game.
That is because he is so pitiful to play.
Gimmie dat 335 movement speed boys

well if he had 0 ms he wouldn't be able to walk around so he needs some
For the same reason darius doesnt have arcane shift or riftwalk on his kit.
If morde was more mobile he would need tankyness/damage nerfs again, inb4 the biased morde main whines about this.
Yet he has two slows, a pull and 340 MS
[{quoted}](name=Malicious Metal,realm=EUW,application-id=3ErqAdtq,discussion-id=uKH40xEO,comment-id=00010000,timestamp=2017-02-24T22:53:49.195+0000)
Yet he has two slows, a pull and 340 MS
Difference being is that mobile melee champs can actually attempt to play the game against darius, even if hes a bit ahead (since they can dodge his Q and bait his pull).
Now if morde is ahead you literally cant even go close to him, cant trade, all in or anything.
Now if morde is ahead you literally cant even go close to him, cant trade, all in or anything.
If you don't know how to play the game than sure the rework made it possible by giving him base stats of a squishy support combined with tons of delayed damage
the 2 combined makes you able to trade with morde And you can actually walk out of his W to not let him heal
[{quoted}](name=Dr Sona x Rubick,realm=EUW,application-id=3ErqAdtq,discussion-id=uKH40xEO,comment-id=0001000000000000,timestamp=2017-02-24T23:03:20.866+0000)
If you don't know how to play the game than sure the rework made it possible by giving him base stats of a squishy support combined with tons of delayed damage
the 2 combined makes you able to trade with morde And you can actually walk out of his W to not let him heal
Thats if the lane is even or if hes behind.
I said the moment he gets ahead hes oppressive and pretty much no melee champion can fight him back, which is why he has the bad base stats including base MS.
every champions get oppressive once they have a lead
morde isn't an exception
[{quoted}](name=Dr Sona x Rubick,realm=EUW,application-id=3ErqAdtq,discussion-id=uKH40xEO,comment-id=000100000000000000000000,timestamp=2017-02-24T23:51:10.400+0000)
every champions get oppressive once they have a lead
morde isn't an exception
Some can be oppressive before they even have a lead...

Ahri isn't oppressive until she gets a lead. She's pitiful when behind, and only has an average laning phase.
That depends on who you are playing. Try playing something like chogath into her... she just gonna orb you to death early game.
First, Cho is fucking awful to lane against. Just take E first level and shove the wave. Max W to be cancer. Passive + Corruption Pot/Dark Seal start provides more than enough sustain and Ahri will run herself out of Mana before she can kill Cho. At 6, if you ever hit a Q, she dies. inb4 "hur hurr she'll just dash away" She doesn't have R up all the time.
First, Cho is fucking awful to lane against. Just take E first level and shove the wave. Max W to be cancer. Passive + Corruption Pot/Dark Seal start provides more than enough sustain and Ahri will run herself out of Mana before she can kill Cho. At 6, if you ever hit a Q, she dies. inb4 "hur hurr she'll just dash away" She doesn't have R up all the time.
Gl getting her in range, you sound like a silver with that logic.
If she can hit you with her abilities, you can hit her with yours. Rupture is 950 range with a 175 radius. So a 1125 total range. Ahri's E is her longest ability at 975. If she wants to all in, she will be in range of Cho outside of his R.
Cho's issue in the matchup is that Ahri is a lot more mobile than most mage midlaners and doesn't have to stand still to cast spells, so it's hard for him to land his Q reliably, on top of having huge mana issues early in the game like he does in every lane. It's favorable to Ahri, but Cho can win it if he predicts her.
Ugh why do people keep randomly downvoting you for having a conversation?
You're absolutely right about that, and that's where it becomes a skill matchup: Cho'gath's Q has a long enough cast and setup time that it's easily dodgeable if he can't accurately predict Ahri's spells (especially since Ahri's Q gives movespeed), but his kit has a lot more direct power for dealing with Ahri if he can land it, especially since he's a lot tankier. I think it still favors Ahri, but it's not a "lol autowin" lane by any stretch of the imagination.
Difference being is that mobile melee champs can actually attempt to play the game against darius, even if hes a bit ahead (since they can dodge his Q and bait his pull).
Now if morde is ahead you literally cant even go close to him, cant trade, all in or anything.
He's not wrong.
Unless you have dissengage built into your kit. Then it's... well, depends how far behind you are. If you're still winning short trades, then you just do that, if not, then... get someone ranged.
Ummm, you know how many people walk away from me even with 3 ms quints on morde... almost everyone.
Let us not forget that he can use the bleed on black cleaver to basically get permanent +20 ms too.
For the same reason darius doesnt have arcane shift or riftwalk on his kit.
If morde was more mobile he would need tankyness/damage nerfs again, inb4 the biased morde main whines about this.
He already has one of the lowest base healths in the game, and has very little base armor or MR.
Iron Man.
He has a passive shield that recharges on damage and a self heal that is pretty spammable, his build path has health (rylais) and if you build gunblade you have tons of sustain.
Sustain does nothing if you can't get close enough to damage them. Even with rylis slow a lot of champions can outwalk him.
....but it works on minions
....and all you have to do it get close enough to ult and they will be slowed for multiple years, I doubt they can outrun you while slowed.
alone negates rylis, and with numerous knock backs, dashes, jumps, cc, and even just having a higher ms its easier than you might think.
IT makes absolutely no sense.
because CertainlyT fucked up.
Or rather because he was meant as a bot jugg but failed miserably.
How did he think a melee with 325 ms and no cc and only 1 speed boost would fight ranged champs
Meanwhile Lee has a lot more and has 2 dashes