Nexus towers just lost 1000 health and cant regen to full

yamimosh·5/30/2018, 8:33:39 PM·12 votes·3,074 views

I'm not on reddit, i only really follow the boards and Surrender@20 for info on pbe. These changes are almost completely out of nowhere and I don't think you understand just how harmful this is. 1000 damage off the nexus towers and 300 damage off inhibitor towers is unbelievable. With baron being buffed recently, losing teams actually had a chance if they could keep inhibs up long enough, but making baron weaker AND lowering tower health is unbelievable. I honestly cant believe these changes are getting ignored.

I very rarely post on the boards, this is the first time in a long time. Please reconsider these two changes, especially with the amount of other changes being added, nerfing objectives like this is so dangerous and i can almost gaurantee whatever positive effect you're expecting from this will backfire and will create such a ridiculous siege meta again.

Towers already deal no damage, baron was finally in a good spot... why would you nerf both with no consultation to anyone.

8 Comments

The Bad Touch5/30/2018, 11:34:09 PM6 votes

Thank god... now games where teams with waveclear that refuse to FF can be beaten before fucking 40 minutes.

On either side it sucks. Team has some Sivir/Anivia duo that stall games out with 17-52 scores and 15k gold diffs for an extra 20 minutes just because your top lane is a full damage riven and not a mundo that can tank the damn towers.

Let's be real... first team to get an inhib is going to win better than 9/10 times. Comebacks are rare.

Here are the stats from league of graphs.

% win after First Inhibitor Draft Ranked Flex Blue Team 90.7% Red Team 92.2% Ranked 5v5 Soloqueue Blue Team 92.4% Red Team 92.8%

Nexus towers at this point only stall the loss for the losing team.

So do you enjoy losing games that drag on forever where you do nothing but sit in base getting further behind while the enemy team kills your inhibs within second of respawn over and over are just waiting on Elder spawn to end the game? Where you also can't FF because of the broken "Duo's can cockblock surrender" system?

Also this change is probably due to some of the games in MSI dragging forever at nexus towers. No one likes watching a 55 minute game where 25 minutes of it is one team to scared to leave their own base.

The only way to come back from having 3 inhibs down is to be playing a late scaling team comp, while the enemy team has little to no late scaling, WHILE having wave clear in spades, AND the enemy team royally fucks up a team fight under your towers for no reason when they could just wait on elder and win.

TheZacStreetBoys5/30/2018, 10:25:10 PM1 votes

WTF... I could've sworn I just read somewhere Riot was concerned with the snowball-heavy meta. Their answer seriously can't be making objectives easier?

AirKingNeo5/30/2018, 11:40:53 PM1 votes

900 doesn't equal 1000. At least be accurate.

Baron is still tanky as fuck. Now teams don't require a hard tank to take it.