How do you efficiently cap cdr on nasus now?

Need Gold 4 Tent··2 votes·1,054 views

item 3078 : 20 item 3110 : 20 item 3065 : 10

The standard Nasus build now has wasted stats. One could argue that item 3065 can be skipped but what I think is,item 3065 is nearly considered as core on him because Nasus partly functions as a drain tank, the one that can be skipped maybe the item 3110 . Yet if you go item 3078 item 3065 without the item 3110, you get the problem of the missing 10 CDR that will be overfilled by item 3110.

What CDR combinations do you guys use now, as a fellow Nasus player? Currently I'm testing item 3142 item 3078 item 3065 , but I'm wondering now is it worth it to sacrifice early MR for Runes/item 3078/item 3065.

11 Comments

EndlessSorcerer2 votes

item 3025 + item 3065 + 10% CDR Runes or item 3078 + item 3065 + 10% CDR Runes or item 3078 + item 3110

ProfDrDeath2 votes

You can take 10% CdR from runes and swap FH for another armor item.

Alternatively, there is no specific penalty for overcapping CdR. If they items give you something desirable beyond the CdR (and all of the three do), you can choose to ignore the fact that you go beyond an arbitrary cap and just go for it.

Need Gold 4 Tent1 votes

The thing is, the only thing Nasus really wants from FH is the CDR and armor, everything else was just goodies that just happened to exist. It's not about being restricted from overcapping, but more of "are there better options now?"

Fondling Gems1 votes

Take 10% cdr runes and ibg>spirit visage. Trinity sucks and Randuins is better on Nasus to prevent them from running.

Erockandroll1 votes

I would sub out both FH and TF with ICB. then find another tank item for the missing 10%. (perhaps Wormargs would suit your fancy.)

Otherwise, I would mess around with runes. I'm a bit bias towards tank items, but I feel like with Nasus' Q, he should never need a damage item. (But ICB is a good compromise between FH and TF.)

Sohleks1 votes

First world problems.

Considering the Triforce is cheaper, and all you lost is crit and got attack speed which kills towers better perhaps you shouldn't worry about it. It helps you cap slightly sooner too

Ralanr1 votes

Why not just avoid TF?

Ravenous Howls1 votes

Has everyone forgot how mana hungry Nasus is? He has considerable mana costs for a rather shallow pool making IBG or FH must have's or you will be forced to base and potentially be late to a team fight, dragon or baron. Also the amount over haul sustain you get from SV is really non-negotiable and a must buy on Nasus.

Over capping stats is terribly inefficient as well. IBG with SV is incredibly good on Nasus. Aside from the fact is 1000 gold cheaper to go this route, it gives mana, health, health regen, armor, 30% CDR, 20% increased healing effects and very useful slow field for sticking to targets. It is such a cheap all bases covered items for Nasus there is no reason to choose TF/ FH over them. This also brings up the point that the build path for TF sucks. to get the same benefit of CDR from TF you have to go Stinger and Sheen. Which is really risky as it gives nothing to survive like sheen with glacial shroud does.

Bottom line is you need SV, a sheen item and mana on Nasus and currently IBG is the only way to obtain this without gimping yourself in the early game or stats department.

Need Gold 4 Tent1 votes

To be fair, I've found that Sheen alone solves all my mana problems in lane, you typically go OOM only if you spam your E which you shouldn't be doing in the first place. The triforce route thus, has no such problem for me. What really is an issue though, is that, as you say, TF leaves Nasus squishy, which is solved by beefing up first before attempting to finish it (thus the old standard of rushing FH and Visage, leaving sheen as it is for the time being).

As it is now, the 10% from runes seem to be the only way to go with regards to this, since the options now are effectively:

A) item 3078 item 3065 B) item 3025 item 3065

As a sheen item and Visage are considered core on him, this effectively rephrases the question as: How can Nasus effectively get 10% CDR? A few options have come up, including what I've gleaned from here are:

item 3083 item 3190 item 3137 item 3812 item 3142 .

item 3083 Thanks to RockandRoll for this suggestion, I never even realized Warmogs got CDR tacked onto it now, though I seldom bought it in the first place. That being said, I believe that stacking too much HP on a drain tank isn't too great, since each burst of heal contributes a bigger % to your total hp if your hp is low. I'd be looking at the damage reducing side of things.

item 3190 This is what I believe to be the best option for now, a tank item that gives resists and CDR. Double locket on the team never hurt either. The problem is, it is highly situational since you wouldn't want to be stacking MR against the common AD heavy comps nowadays. This is my only gripe with this item.

item 3137 This, while being heavily offensive, I think the active can be worth getting as I've been cc-locked to death in some games. Before anyone says anything about being not tanky enough, this happens even with a full tank IBG pathway. You just get cc-locked for a good 5-6 seconds while overpowered Dominik's and BoRK chips your entire HP bar away. That's the reason I've actually experimented with a summoner 6 summoner 1 setup occasionally.

item 3812 I was interested in this, as I saw another Nasus player build it. Granted, he was exceedingly fed so it might not have mattered whatever he built at that point, but reading the tooltip, it actually makes sense on Nasus. Damage reduction is very powerful on a drain tank like Nasus, having an amount of it converted into burn would allow him to just heal back up on it which is what he does as a drain tank. Haven't tried it though.

item 3142 This was a relic of the past, as another full damage item allowed on Nasus. I still use it though, and it works out. The only part that is challenging, is planning the build path, since you need to know when you're tanky enough to buy some damage followed by when to stop that progression to quickly rush another chainmail if demanded. All the stats it gives are great on Nasus, especially the active.

I'll keep trying out different combinations, for now, it seems like the rune 10% is indeed the way to go. I just dislike having so little MR at the start of the game though, it occasionally makes things rather difficult.

Ravenous Howls1 votes

That was part of my point. If you go 10% in runes with CDR then the only viable build path would be IBG and SV. Without it you are only going to get FH and TF. But by going with TF and FH you lose efficiency on Spirit Visage by wasting it's 10% CDR. Only if you split push all game is mana unnecessary on Nasus however you are still going to use E on the waves to push to the tower faster.

If you decide to forgo any CDR in runes and you go for IBG and SV then yes your options are as follows except for the Dirvish Saber as I believe that is TT only. I assume we are mainly talking the rift. I would argue Warmogs being the best option b/c it is the only one that offers any sort of defense in its massive health pool. That said all of these items are rather subpar on Nasus in their own way. Items like Sterak's , DMP and ZZ'rot are far better and more efficient stat wise to him.

I still stand by my original point. Nasus needs a decent chunk of mana to be successful more consistently and that IBG or FH are non negotiable items.

KVbqbFsC8e1 votes

You probably shouldn't buy Trinity on Nasus anymore.

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