Opinion: Damage Items outclass tank items...
Anyone else feel like damage items are just a tad overloaded at the moment?
Anyone else feel like damage items are just a tad overloaded at the moment?
They're designed like that. Damage is supposed to outscale defense at some point. Otherwise we would have late game tanks shrugging off damage and having giant noodle fights. Games would be slowed down drastically.
I always thought those games were fun.
it gets real old real quick when the tanks actually never die. They go around and do whatever they want because nobody can kill them. It happened in season two. You couldn't actually end games until the tanks had 60+ second death timers.
Tank items like stoneplate + locket are broken atm lol.
Tank items like stoneplate + locket are broken atm lol.
I still think locket is a support item...
Its an overall tank item now because the the change it got.
um no....especially after the lord doms nerf and black cleaver nerf
does it trigger anyone else that they nerfed these items a month before they released stone plate AND buffed chogath?
i agree that for some champs (especially support tanks) it feels like too much damage is flying around. that being said certain champs need to be kept under control, like

Fact*
Well Thank you, I'm pretty sure that damage creep is why we perceive towers to be so weak too.
While I'm at it should we discuss how they took Athenes away from Mages and then pretty much made morellonomicon identical to the old athenes