Opinion: Damage Items outclass tank items...

GigglesO··3 votes·533 views

Anyone else feel like damage items are just a tad overloaded at the moment?

10 Comments

Damodar2 votes

They're designed like that. Damage is supposed to outscale defense at some point. Otherwise we would have late game tanks shrugging off damage and having giant noodle fights. Games would be slowed down drastically.

GigglesO3 votes

I always thought those games were fun.

Damodar1 votes

it gets real old real quick when the tanks actually never die. They go around and do whatever they want because nobody can kill them. It happened in season two. You couldn't actually end games until the tanks had 60+ second death timers.

AFilthyCaitMain1 votes

Tank items like stoneplate + locket are broken atm lol.

GigglesO2 votes

{quoted}

Tank items like stoneplate + locket are broken atm lol.

I still think locket is a support item...

AFilthyCaitMain1 votes

Its an overall tank item now because the the change it got.

MoldyCheese11 votes

um no....especially after the lord doms nerf and black cleaver nerf

does it trigger anyone else that they nerfed these items a month before they released stone plate AND buffed chogath?

Crett1 votes

i agree that for some champs (especially support tanks) it feels like too much damage is flying around. that being said certain champs need to be kept under control, like Rammus DrMundo

Bronze Demon1 votes

Fact*

GigglesO1 votes

Well Thank you, I'm pretty sure that damage creep is why we perceive towers to be so weak too.

While I'm at it should we discuss how they took Athenes away from Mages and then pretty much made morellonomicon identical to the old athenes

More from Gameplay

More by GigglesO