Dying to the last tick of Ignite when the enemy is nowhere near you sucks.

Wolfalisk318··2 votes·1,250 views

So when Zed presses R on you, (and of course proceeds to miss EVERY ability, as if it matters), autoattacks you once, Ignites, then shadows out, you're just standing there twiddling your thumbs waiting to die from Ignite. This feels like crap. Not coming down on Zed specifically, as many Champions can do this. What if Ignite was more interactive and had conditionals and wasn't just fire-and-forget?

What if Ignite checks for the last time you were damaged from a non-Ignite source, and if you weren't damaged, it fizzles out?

OR

What if Ignite required close proximity to continue ticking, and if it doesn't detect the user nearby, it also fizzles out?

3 Comments

Beatrice falls5 votes

What if ignite didn't deal as much as a fucking spell ?

DuskDaUmbreon3 votes

Shouldn't it, though?

Summoner spells, with the exception of Smite and Mark (for obvious reasons) have cooldowns longer than all except a select few ultimates (Shen and Karthus are the only ones I can think of with a 200s cd ultimate, which is only longer than Ghost and Barrier (the two shortest CD summoner spells that aren't Mark or Smite) by 20 seconds).

Summoner spells, therefore, should have similar value to those two ultimates. 505 damage at level 18? That's not even what Shen can shield for by pressing R, and his ultimate would have a far shorter cooldown by that time anyways. Karthus would probably deal that in splash-damage alone from item 3285 by pressing R, and that's before actually looking at his ult's damage.

Yes, ignite does a lot of damage. But it has a way longer cooldown than most ultimates, so it should be more valuable than an ordinary spell.

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