The community's median skill with Zed/Yasuo is absurd.
This has always seemed like an elephant in the room to me but I've rarely or never seen attention brought to it, maybe because we're too busy meme'ing about the 0/12 "My Team's Yasuo." Both of these Champions are billed as being ultra-difficult and ultra-complex to play effectively, requiring mechanical prowess beyond that which is required by other Champions. Yet both are as common as grass and the median competency of players who play Zed and Yasuo is just absolutely unbelievable. Even that garden variety 0/12 Yasuo is mechanically outperforming most people in the match, and you're left speechless when that Zed in your low Silver game just pulled off a stunt that you would expect to see in Diamond.
I'm confused about how I should perceive this. I'm a Mid-Silver player (so, not good), and I just feel like my peers are over-performing with these Champions beyond what they should be capable of. Players who are not good should not be able to access 75%-80% of the efficiency of complex Champions like Zed or Yasuo. That, for me, is the elephant in the room.
What do you think?
is harder than Yasuo or Zed tbh
is harder
2 sec cd's w/o building any cd items or taking it in runes... when your cd's are that low, you can miss 60% of your abilities completely and still land them as frequently as most champs hitting with 100% success rate. Champ doesn't require nearly as much skill as people claim. And honestly, some of the "simple" champions are actually more difficult than the credit we give to them. Take swain for instance... he's fragile enough (even w/ zhonya and roa) to die pretty fast in teamfights if he's not hella fed and he runs in. But if he doesn't run in at some point, he doesn't deal damage. So it's not per-say "mechanical" skill, but it requires more skill than some other champs on knowing the optimal time to run in, the optimal time to zhonya during fights, which enemies to run after if they split up, which target to pull in if chasing several people who split up, etc.
to me are the actual champions that require tremendous amount of skill + game knowledge and maybe
all have in a sense a laning bandaid eventually spiraling into living stat checks. Having outplay mechanics built in to their kits vs a majority of the cast - which has to use sheer prediction and reaction to manage their behaviors isnt a reason why the champion is hard
really quite a few champions are difficult to play at first and require mastering/understanding them a bit more since they are very flexible and sometimes complex. I believe they are all pretty strong at the moment though bc low elo players do about as much easier to play champions with better stats. For example ryze with his low winrate, but high potential and strength in high elo play.
look at you? You're a feast or famine jungler that is absolutely useless on the famine side. Yes, you can potentially 1v9 if you get ahead, but those games are few and far between.
or
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