Preseasons coming, can we take a look at AP Ezreal

PotatoMine··1 votes·391 views

Riot, the preseason is coming. There are countless ways to improve AP Ezreal, some rocking the boat more than others. Every little bit of power helps him, the .2 on mystic shot did wonders for his early laneing but was in vain due to the lich bane nerfs. The people who play AP Ezreal, who love it, and from that can milk even the slightest of buffs for all it's worth and more. But you have to give us things to squeeze power out of. I don't expect AP Ezreal will be tier 1, I'd just be thrilled to see him brought up to tier 3 or even 4. The preseason is the time for radical change, compared to everything else that going on a few scrapes of food thrown to AP Ezreal would be minor relatively but would mean the world to those who play him.

I know you have a lot going on Riot, but please consider it. To any Red who might read this, bring it up as a quick topic over a lunch, or send a quick email to someone about it. If something is going to be done, now is the time to do it.

There are countless ways to buff him, admittedly some better than others. Many would also be buffs to AD, but AD is weak right now too. Any one of which could have a large impact. Ideas include:

-Higher AP ratios. The place to put this is on Mystic shot. -Make Flux apply a mark that can be popped for extra DMG -Lower CDs -lower mana costs. The place to do this would be on shift. -Shift prioritizing champs. I'm not as much of a fan of this as most are though for reasons I'm not getting into ATM -Flux hitting minions. Same as above, it's an idea, but not the best -higher mover speed, have you tried laneing against Xerath with 325 move speed? -Lower fall off on his ult -higher base attack speed or AD -More range? One of the worse ideas but an idea none the less -CC of some kind. A slow on flux or if you want to get out there a .5 second stun on shift -Give his passive a spell blade effect, it would help with CSing and over time trades, and let him use his kit's attack speed better -Give him his own sheen effect in addition to sheen(going for quantity more than quality on this one)

There are more, but these are most of the better ones(with some worse ones too).

Edit: Spelling.

1 Comments

NoMonku1 votes

While some of these would be fine in isolation, since Ezreal functions well as an ADC these changes can be horrible. AP Ezreal is a late game monster similar to Kog, so I feel the trade offs to giving him any of these changes can or will indirectly hurt his late game. I'll answer your points with what I think can/won't work. I'm not saying I'm right, just my opinion.

AP ratios on Q can work towards it, but I feel would make it too strong as its already scary lategame as AP Ez with Lich.

This one can actually benefit his AD kit, I like it(I like AD ezreal more personally).

He doesn't really need lower CD imo. His Q reduces CD by 1s so unless they remove this feature, I don't think it will happen. It also rewards good play(landing Q's) to get your abilities faster.

His E should have a high cost as its an escape ability. Especially since his is unique as its a blink, so while it could possibly use some love mana wise, its pretty strong as its basically a flash.

I'm not too sure what you mean by this one.

Flux hitting minions is okay I guess as there are a lot of champions who have abilities similar to it, but I don't think its the right way to go. Considering how much damage it does in lane and its horrible hit box range(as it hits further then the particle effects show) it would be incredibly strong and I feel make his early game too easy, which is more of his weak point as Ezreal.

If you're having trouble with your 325 MS, buy boots or use masteries/quints to augment it so you can dodge him.

This is slightly okay, but if you can actually land this on their whole team, the damage is quite significant. Since its global it can technically hit a lot of things, so the damage fall of is fair to me, as its wrong for it to do full damage or anywhere close to it after hitting say like 6 minions. Also RIOT doesn't like globals as much, so I don't see this receiving much love or at least I'd rather have other things be buffed/changed then his ultimate personally. Sniping, while takes skill and timing, feels great for you but not so great for the enemy, so this is an issue.

Higher base AD/AS buffs his AD kit. If they remove his AD ratios or kit, this is fine, but as long as it exists I don't think that will happen.

I'm assuming you mean more range as base AA range. It can work. It would be fine I feel in terms of him as an ADC, but increasing his range can move him a lot easier to solo lanes as he can poke/harass a lot easier, one of the reasons kennen received so many hits to it.

With how mobile he is, giving him the ability to actually slow/impair the enemy team is a horrible idea. It basically makes him a Nid except always in ranged form and she herself doesn't actually have CC in her kit, so I don't think he needs it either. Also for ADC's having cc is a horrible idea unless they have no real good way of running away or catching the opponent, like Kog E to disengage or Twitch W to catch/disengage. Ezreal can always actually "catch" up to his opponents, its just usually not ideal.

I'm not too sure what you mean about the sheen effect, so I won't comment on it as I'll just be guessing.

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