Praises (or curses) to Rito

JeebusCripes··1 votes·802 views

So I was about to be demoted, and I decided to sell my soul in order to prevent my fall and I picked Teemo top. As I was placing shrooms down around baron to set our teamfight, I realized something. The crab is an indirect nerf to Teemo. I had to not only shroom, but also time the crab respawning. That little bug was popping my shrooms all game! I was just wondering your thoughts on the subject and if you think this seriously impacts the viability of Teemo. I can save you all the time and just assume all of you will lead with "who cares, down with Satan!" With that assumption in mind, what are your opinions on the subject?

7 Comments

TeemoJenkins2 votes

Move your shroom placement... profit.

Cale0171 votes

Might I suggest not putting your shrooms in the smack dab middle of the river, and instead warding the area directly in front of Baron but inside his pit instead? Shrooms closer to the walls will give you almost as much vision while avoiding being popped by the crab and, more than likely, are also going got be walked over more often than ones in the middle of the river.

JeebusCripes1 votes

The whole point of my shroom placement is to set a battlefield for my team. It basically gives us a maze to lead them through so we can fight or disengage as needed. Putting shrooms on the wall does give vision sure, but it doesn't set the field effectively.

Cale0171 votes

You don't have to put it smack up against the wall. Crab doesn't take up the entire width of the river, and the trigger range for shrooms is plenty large that you can have it out of the way of crab closer to the wall and still lead people through it just fine.

JeebusCripes1 votes

The crab actually takes a zig-zag walk through the river (he even walks through the little brush patch), so you would in fact have to shroom very close to the edges in order to avoid the crab. Hell, he walked into one of my shrooms at the base of the ramp that faces the baron pit. That's pretty damn close to the wall. Have you actually noticed his walking paths? I didn't before this game, and when he popped 2 shrooms near the base of the ramps leading into the jungle (one by blue team's blue buff, the other was by my team's jungle access near wraiths) I started realizing how erratically he moves.

Cale0171 votes

{quoted}

The crab actually takes a zig-zag walk through the river (he even walks through the little brush patch), so you would in fact have to shroom very close to the edges in order to avoid the crab. Hell, he walked into one of my shrooms at the base of the ramp that faces the baron pit. That's pretty damn close to the wall. Have you actually noticed his walking paths? I didn't before this game, and when he popped 2 shrooms near the base of the ramps leading into the jungle (one by blue team's blue buff, the other was by my team's jungle access near wraiths) I started realizing how erratically he moves.

It's funny you point that out, because I loaded into a match as Rek'Sai earlier and noticed when I was cruisin' around burrowed just how janky his walk path is. Odd, I could have sworn that the crabs stayed close to the center of the river any other time I'd seen them.

JeebusCripes1 votes

Yeah, when I noticed its pathing I realized how annoying it actually is. Just a new thing to control if you use shrooms for objective control.

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