So is there a good reason why Relic Shield doesn't work for ranged Supports?
I mean, why? Makes
cri everitime.
I mean, why? Makes
cri everitime.
Yes, there is.

I mean, this twat is already safe as hell and annoying as hell as it is. Now imagine her with more health, even more gold income, ANOTHER FKIN HEAL for both herself and her lanebuddy, a targeted shielding ability on low cooldown and an even easier path to CDR.
Yes, there is.
Except that building it on Soraka would be incredibly dumb and counter-productive?
You don't want Health on her due to her self-injury scales in contrast to her self-recovery from Q.
Her self injury scaling means jack shit if 3k hp means that zed won't one shot her.
But I DO want her to have enough health to not be blown up.
And I certainly DO want her to have a cheap and easy way to get a lot of health back in lane.
And Relic/Targons would provide both, if it could be used on her. Which is why it deliberately cannot.
But I DO want her to have enough health to not be blown up.
And I certainly DO want her to have a cheap and easy way to get a lot of health back in lane.
And Relic/Targons would provide both, if it could be used on her. Which is why it deliberately cannot.

My point exactly.
Coin is bad enough. Targon offers even more heal, and safety as well.
They don't want it reliably giving the heal and double gold from a range. Low risk involved.
Thresh gets relic shield because of his E. The passive on it gives him more damage on his next auto attack the longer he doesn't attack, making it easy to execute a minion once in a while
[{quoted}](name=L0ve Is Blue,realm=NA,application-id=3ErqAdtq,discussion-id=tgBvEjFk,comment-id=0002,timestamp=2016-12-03T13:47:03.980+0000)
Thresh gets relic shield because of his E. The passive on it gives him more damage on his next auto attack the longer he doesn't attack, making it easy to execute a minion once in a while
Except that the execute doesn't work.
You can get the gold/heal to trigger, but you have to last hit as usual which drastically becomes hard-to-impossible as the Winions scale up.
And that's why the passive also scales with the spell level. The problem isn't thresh here, it's you. Last hitting is a part of how Thresh works, if you can't get ancient coin. If you want to master thresh you have to master last hitting with him, but you can't just complain he is too hard and wish relic shield gets changed to work on ranged champions.
[{quoted}](name=L0ve Is Blue,realm=NA,application-id=3ErqAdtq,discussion-id=tgBvEjFk,comment-id=000200000000,timestamp=2016-12-03T14:37:03.150+0000)
And that's why the passive also scales with the spell level. The problem isn't thresh here, it's you. Last hitting is a part of how Thresh works, if you can't get ancient coin. If you want to master thresh you have to master last hitting with him, but you can't just complain he is too hard and wish relic shield gets changed to work on ranged champions.
You don't seem to understand how Minions scale, do you? There is a reason why the execute-effect is on the item to begin with.
Also nice strawman of me complaining that "Thresh is too hard".
As a level 5 mastery thresh yes i pretty much do understand how minions scale and last hitting really isn't that hard. Every other role but jungle has to do it. It's not different when you are thresh and if you want relic shield while being range that's the price you have to pay.
Ranged champs can trigger the bonus gold and the heal. They just don't trigger the execute damage.
Because that would make the item too safe for a ranged champ. Very simple.
You weren't here when Shield allowed execute on ranged units, were you? For a patch or two until it got fixed double shield was pretty much the only viable bot lane start due to gold value and sustain it provided.