Baron changes went through - we really needed more snowball and less ability to comeback /s
So Riot decided it's time to cuck the game even more, by making it so once you get one or two kills after 20 minute mark, you take free baron and win the game right away. Why is that?
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Clearing empowered minions was already hard since meele had huge damage reduction, siege minion has very high range. The only minions that were easy to kill fast were casters. Now you can forget about it since casters get the same damage reduction as meele minions.
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Siege minion damage increased. It will be nightmare. One siege minion will be able to push more than one turret for sure by himself. Banner of command + siege minion = GG.
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Baron is too easy to do and game is too snowbally right now to allow for such drastic and win - ensuring changes. It is already hard when your bot lane lose lane even a bit (like 1 death on support and adc but you lose turret). Enemy bot lane then goes mid and can dive mid laner get turret. Same goes for top lane. Then they keep pushing untill 20 minutes, get baron and enjoy your loss.
Regarding point 1. The only champion who could clear baron minions before that patch reliably and give team time to recover and get a strategy and farm up a bit was Sivir. Unfortunately with casters having damage reduction as well even Sivir wont be able to resist and stop baron empowered minions anymore.
Well done riot. You wanted to make LCS games close up faster, but the thing is the way you did it is a lazy approach that at the same time screws soloQ and make it completely frustrating to play since once one team gets baron the other can as well AFK in base and open. You are contradicting yourself. You make many champions being forgiving really hard, but at the same time promote "if you do one slight mistake and enemy gets to do baron you lost". That proves how bad your knowledge about game balancing is. At this point you don't balance the game anymore. You just make some random chaotic crap to fix LCS with low cost and at the same time appealing to baddies, newbies and casuals because they have even more power creep put in the game and can destroy everything left and right and get the games faster. You literally dont give a damn about veteran players that strive for game balance and want to play in the game were skill matters. This is sad.
From this patch bare in mind: taking baron is equal to destroying enemy nexus. Unless the team that got baron decided to troll themselves and intentionally lose they will win the game in baron buff duration. Really sad.