Item Suggestion: Doran's Bow

Spice POWAH··2 votes·356 views

A complaint that's been around for a long time is whenever it's a melee top laner vs literally any ranged champ. So I was hoping this would help alleviate this. Also I can't come up with good names. Cost: 450g

  • 10% healing from potions.
  • 3 health on hit. Unique Active: Fire an arrow that travels about 330(?) units that deals 10 true damage to the first unit it hits, executing minions below 100 -- 200 health (scaling with level). 5 Second cooldown. List of fairly common toplane ranged champs (Lemme know if I missed any): Vayne Quinn Teemo SwainVladimir Half-ranged:Kayle Jayce Gnar I think this would help alleviate the problems melee champs have against ranged champs by providing sustain and a way to cs from a distance. I don't think a ranged champ should be able to win just because they have ranged autos, they should win because of skill. I think the cooldown is long enough that you can't get every single cs by hanging back and using the active, and the damage low enough that no one will really care too much about it against champs, plus it can be blocked. I think the range is low enough that ranged champs can still punish for it, just not as hard as now. Pre-season tends to be a good time to try these, and it's coming up relatively soon. Some numbers might need changing though. This would also make melee carries more viable botlane, however, which may or may not be a good thing... Please comment about what you think!

10 Comments

Sariat12 votes

So it's the Throwing Axe item from Strife? Been there, done that, doesn't have a place in league.

Spice POWAH1 votes

Didn't know what Strife was, looked it up, yeah it is pretty similar. This item was a thought I had for a while, wanted to see what others think. I'm just glad you didn't immediately say it would somehow make them a ranged champ. I don't get why this would automatically make anyone who gets it ranged...

Sariat11 votes

That item was a major first item for a lot of heroes, Melees would get in quite a bit into ranged matchups, and it honestly made laning much more bearable

Spice POWAH1 votes

yeah, making laning bearable was the point of it, since it feels better to not get zoned by autos.

oSEXYPLATYPUSo1 votes

if you turn melee champs into range champs with an item then every one is ranged

just no

Miror B1 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=tc7cqWHQ,comment-id=0000,timestamp=2016-10-05T02:55:03.423+0000)

if you turn melee champs into range champs with an item then every one is ranged

just no

That, and there are already ranged melee characters. Doubtful anyone else wants to see more yasuo/zed clones running around.

Bladerunner77771 votes

"Melee vs Ranged is a problem, so let's make everyone Ranged!"

bad idea

And, Ranged vs Melee matchups aren't that bad. Almost every champ that is ranged (and bullying) gets destroyed by any gank, and after you gank them twice it's hard for them to come back.

Obviously you can't gank a Vladimir sitting under his tower, but if he's sitting under his tower then he's not bullying you, so there's no reason to complain

If he is bullying you while under his tower, ur bad at top lane because that's easily avoidable.

oSEXYPLATYPUSo1 votes

Malphite vs squishy range top Vayne just farm and be safe til lvl 6 jungler ganks and boom dead Vayne

whats the problem?

EndlessSorcerer1 votes

People lack patience.

Astôlfo1 votes

Why the fuck does it have an active?

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