The new "Anti-Fun Champion" Tahm Kench

Moriss··6 votes·1,085 views

Invalidates assassins completely. Has 2 health bars with his E. Does obnoxious damage that scales with max health and is pretty much a better mundo. Has a ranged skillshot that can stun. Turns teamfights into 5v4s with ease and is simply too damm hard to kill for all that he offers to a team.

Also have you seen his laning phase in top? BS if you ask me. How the hell are you supposed to kill this thing?

7 Comments

Actually xPeke2 votes

{quoted} Has a ranged skillshot that can stun.

Alright, because long range skillshots are rare? Not to mention he has to have 3 stacks to actually stun you, but anyway here are other champions with "ranged stuns" Amumu, anivia, annie, ashe, bard, braum, brand, cassiopeia, ekko, elise, heimerdinger, kennen, leona, lissandra, morgana and more

{quoted} Also have you seen his laning phase in top? BS if you ask me. How the hell are you supposed to kill this thing?

You don't need to kill everything you see, play passive.

{quoted}

Invalidates assassins completely.

Like most tanks?

The only thing Tahm Kench is overboard with is his damage. He does to much for a support, but the other shit is alright

Moriss1 votes

[{quoted}](name=Actually xPeke,realm=EUW,application-id=3ErqAdtq,discussion-id=taEXBEZB,comment-id=0002,timestamp=2015-10-21T08:43:53.961+0000)

Alright, because long range skillshots are rare? Not to mention he has to have 3 stacks to actually stun you, but anyway here are other champions with "ranged stuns" Amumu, anivia, annie, ashe, bard, braum, brand, cassiopeia, ekko, elise, heimerdinger, kennen, leona, lissandra, morgana and more

You don't need to kill everything you see, play passive.

Like most tanks?

The only thing Tahm Kench is overboard with is his damage. He does to much for a support, but the other shit is alright

I feel like the champion is far too good as a whole. The ranged stun skillshot is not my biggest complaint. Being just about damm unkillable while invalidating assassins is a big deal and very unhealthy for the game. The past season or so has pretty much takes assassins out of the game completely. That's through a combination of things such as champion releases, item reworks, too much counterplay, state of the meta and so on.

His W imo needs a longer cooldown when used on champions. It's pretty much a kill deny while being unkillable himself and with little to no thinking for the player in charge of the frog man to do. Let's just take an example of Zed trying to kill an ADC. He in most reasonable cases will have to use all 4 of his abilities to kill his target whereas Tahm Kench only has to use 1 to stop that from happening.

This champion simply doesn't have enough weaknesses in any role. Strong/safe at pretty much every phase in the game. And as far as your advice goes? Don't kill everything you see play passive? It's a bunch of bs. His shield is way too good. The guy needs nerfs. Every champion should be able to be killed through some sort of means. The problem I mention with his laning phase is that even with jungle ganks it is incredibly difficult to kill him unless the tahm is horribly out of position because of that god damm shield.

Azirious Mistake1 votes

[{quoted}](name=Archon X,realm=NA,application-id=3ErqAdtq,discussion-id=taEXBEZB,comment-id=0000,timestamp=2015-10-20T20:12:09.004+0000)

http://champion.gg/statistics/#?sortBy=general.winPercent&order=descend&roleSort=Top

46th in winrate among tops lmao

Thats because no-one plays him properly.

Actually xPeke1 votes

Then you don't have to worry about him ruining games either, if nobody plays him correctly.

Sintama1 votes

The only option I know is to be super fed as Malzahar, or play Vayne or Fiora. That's all I know. I can't beat him on any other champions. His shield is way too much in my opinion. He scales offensively off of defensive stats, which blows. He's just too much. I ban him every chance I get because he's just too much.

Sirsir1 votes

Its kinda absurd that he can just straight up save a teammate from just about anything. I say he gets the same 3 second cap on allies, maybe boost the towards-enemies speed boost. OR allies take a portion of the damage Tahm does when in his belly.

Also gut the BASE damage on his W. 1/3 of MAXIMUM health? Gimme a break. Maybe make it not get reduced cooldowns by levels, having that on a 6 second cooldown is just silly.

So yeah some combination of those. His % health scaling doesn't mean much in the long run, stuns are part-and-parcel of most tanks, Nerf his W damage and teammate saving and hes perfectly fine. OH, and the shield, increase the decay rate. 3 seconds sounds right. Or make it scale with the health amount used, 1/4 of max lasts 6 seconds, 1/2 of max lasts 4 seconds, 90% lasts 3 seconds, something like that.

More from Gameplay

More by Moriss