Explain to me like I'm bronze
AD get an anti heal item for 900 gold. 
Tanks and bruisers get anti heal item for 1000 gold. 
Why do mages have to wait until 3k gold before they get an anti-heal item. 
I don't get the inconsistency.
AD get an anti heal item for 900 gold. 
Tanks and bruisers get anti heal item for 1000 gold. 
Why do mages have to wait until 3k gold before they get an anti-heal item. 
I don't get the inconsistency.
Because a lot of mages have massive AoE abilities that apply it to all targets
Because the other two items put you behind to purchase due to their itemization. Very rarely does anyone want to rush Lord Dominik's or Thornmail as first item. Rammus excluded.
Nah, I see plenty of tanks top lane who first item Tabi's into thornmail if they're playing against an Life stealing threat like Fiora.
laughs in french as the enemy attempts to build defensive items against her %HP true damage. Little do they know, her passive is just dickery.
[{quoted}](name=Lord Malpercio,realm=NA,application-id=3ErqAdtq,discussion-id=ta4sAGOg,comment-id=0000,timestamp=2018-07-18T04:17:22.670+0000)
Because a lot of mages have massive AoE abilities that apply it to all targets
Because the other two items put you behind to purchase due to their itemization. Very rarely does anyone want to rush Lord Dominik's or Thornmail as first item. Rammus excluded.
you don't need to finish the item. You just need the bleed effect. It's similar to Maw. You get it for the shield, get other items and finish it last.
It's a wasted item outside of the GW for 800 G, where as Mages usually love grabbing Morello for the AP. HP, and MPen, the GW is just a juicy perk.
I guess they usually take ignite? I don't know.
Thornmail is a joke. It used to do 30% incoming damage reflect as magic damage from basic attacks, now even with 300 bonus armor it does about 55 damage (10% of bonus armor plus 25) to someone who is likely able to lifesteal about 60-90. Total joke.