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Are you ever going to balance the game?

SupriseBatSex··1 votes·506 views

Ekko, Cassiopeia , Irelia , Darius , Zac , Yasuo , Soraka.. list goes on Why do we have to ban yasuo every game or lose at late.. Before the op picks were 1 or 2 but now? Riot is doing really bad at nerfs atm. It's not fun to see a champion builds full tank and do damage

9 Comments

Restless Slumber2 votes

The only one on that list that is top tier is Cassiopeia. The other decent champs are Zac and Irelia. All of the other champs are nowhere near the top anymore.

Astôlfo2 votes

This game is actually fairly balanced, believe it or not. But hey, crying is easier than learning how to play against them, amirite?

SupriseBatSex1 votes

Really? crying? I dont know if you're trying to climb and see people pick these champs almost all the time

OneMustFall1 votes

Nope. The game will never be balanced and completely unplayable for the millions of players currently playing the game right now.

It's a law of League. There always must be something for players to whine about.

Dêcoy1 votes

Balancing the game would mean that everything is completly even and the same. There would be no fun in playing basically the same champions.

Verxint1 votes

What's funny is that Darius and Irelia can counter Yasuo... But it's ok, just ban everything that you can't adapt to. That'll work well.

Sm0k3McCl0ud1 votes

{quoted}

What's funny is that Darius and Irelia can counter Yasuo... But it's ok, just ban everything that you can't adapt to. That'll work well.

Every single champ I used to play has been systematically nerfed because of people bitching and whining and fucking moaning and carrying on... and I was playing glass cannons that can all be killed quickly and easily. Shaco, kog (AP, rip rito killed), nocturne... fucking list goes on. As soon as I started getting good it was nerfed so hard as to not be viable.

Now... I've tried everything. Nothing works against these damage sponging damage dealing champs. Nothing. Different champs, different kits, different styles, different items, different tactics, different strategies... Nothing works because they all just walk over everyone and can't be killed and can't be kited cause of course they have to have hyper mobility on top of everything.

But here is the key difference.

With all the champs I played that were "overpowered" if I made a mistake I got killed quickly usually in a single burst. Now you take these damage sponging damage dealing hyper mobile champs and they are running through damage and CC all over the place but it doesn't matter because they have so much damage sponging that they don't care... then they casually walk up to you or use a gap closer if they feel saucey... then they burst down the ADC in a second a half with 1 volley of abilities and an auto attack or two. Then they do the same to the next champ that isn't a damage sponging damage dealer.... Then they do the same to the next champ that isn't a damage sponging damage dealer.... Then they do the same to the next champ that isn't a damage sponging damage dealer.... Then they do the same to the next champ that isn't a damage sponging damage dealer....

You seriously don't get it.

Azure Hamster1 votes

It's not a balancable game. Way too many elements to get it all just right. They're really doing a good job on this, given the scale of the challenge.

Caitlyn

MJH20101 votes

Honestly i dont think it's that they're op. It's the fact they get ahead early and snowball the hell out of you.

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