So sick of the "CertainlyT sucks at champion design" bandwagon.
I already expect this to be downvoted.
I get it. A fed
is a nightmare to play against. So is a fed
. They both do a lot of damage, and they both have mechanics in their kits that feel impossible to counter when they're ahead.
But that has NOTHING, and I do mean NOTHING to do with their designs as champions.
is designed to feel like fighting the wind, he is a master samurai that dashes everywhere, he's very fast, he is hard to aim at, and he can deflect projectiles with a swing of his mighty blade.
is designed to feel like a jolly child that carries the power of a god that comes and goes as she pleases, smiting people down on childish whim from a range where they feel helpless to even reach her.
Are they balanced? Most would say no. But do they achieve their design? Yes, you better fucking believe they do.
CertainlyT's champions may not be balanced, but as far as champion design goes, they certainly are fun, innovative, and thematically coherent.
Other champions designed by CertainlyT also show great and unique thematic coherency.
is designed to be a powerful Noxian commander that feels like an unstoppable monster in the battlefield, cleaving through any enemies in his path.
is designed to be this ghoulish keeper that gathers and collects souls. He spells death to all that he hooks and flays with his deadly sickle and chain.
is designed to be the allure and wrath of nature, she ensnares her prey with deadly vines and spreads her plants wherever she geos.
is designed to be this vengeful wisp of a spearwoman that moves with terrifyingly unnatural agility. She rends the souls of her victims with the weight of her wrath and their sins.
These champions' kits certainly reflect their themes very well, and that's the mark of good champion design.
TLDR: CertainlyT's champions might not be well-balanced, but design-wise they are great. Stop saying he sucks at champion design.