@Riot What if shields gave a movement slow?

Weathered··1 votes·376 views

What if a shield gave a slow to the recipient based on the amount of health the shield is worth? It's generally considered a defensive cover, and I feel like it would make sense for it to work that way. I'm not too adept with the gameplay repercussions of this, so I just wanted to pop in and throw it up as an idea. Any thoughts? I feels like a cool mechanic ^.^

1 Comments

Jas3Bae1 votes

The point of shields are to reduce the amount of damage a champion receives and are useful for getting out of a bind, incorporating a slow would have the reverse effect as it would grant more opportunities for the enemy to catch of and really start laying into the champion.

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