Some potential buffs Kha'zix could need?

BeatzBoyFTW··3 votes·498 views

Everyone, let's face it. Rengar is way OP than Kha would be. I have tried 2 customs games, with each Rengar & Khazix, just to practice & test out the pros & cons the both have in them, and I made a conclusion. Simply to put the fact that Rengar:

  • Is costless, Khazix is not (....no shit)
  • Has lots of sticking power, Kha only has a slow (only depends where enemy is walking into, eg. Bushes)
  • Has instant burst in any situations, Kha has conditions to have bursts.
  • Tankier than Khazix due to natural Armor/Mr gain, which Kha doesn't possess.
  • With proper builds, has better sustain than Khazix (I think, not certain about this one)

For now, as a Silver 3 tank jungler main, I have decided to try mastering Assassin junglers before I try to climb to Gold, since there's no benefit to always be tanking for a majority of Bronze-Silver teams who doesn't know how to deal damage for themselves. However, I've seen the fact that Khazix's pickrate is way lower than Rengar does, which I guess Kha's kit is kind of clunky if not played right.

Below are some potential buffs which I would suggest. You don't have to agree to it or anything, even I could think I'm still the noob one.

Q- Taste Their Fear- Now applies on-hit effects, such as proccing Life-steal. Remove on-spell effects.

I really think this type of change would benefit Khazix a lot, considering the fact that he always has to dive into the middle of the fray, or all the way to the backline to assassinate the squishy carries, whilst in the danger of getting shutdown quick.

W- Void Spike- Heal changes from 60/85/110/135/160(+50% AP) to 60/80/100/120/130(+55% AP)

This is just to compliment the Q changes, only hurts a bit for late game

E- Leap- Look at notes below

There are 3 things which made me think Khazix's E looks clunky compared to Rengar:

  • kind of slow.
  • easy to interrupt, even in its evolved form, as in getting pulled, snared or knock-up
  • I'm always in that WOOOOO moment during his jump, and gets distracted easily. Must be just me :p

There are a few buffs I would suggest, but not necessary to apply all:

  1. During Leap or Evolved Leap, Khazix is immune to crowd controls.
  2. Increase Leap's cast speed a little.
  3. Evolved Leap: For each successful kills/assist, Leap's next mana cost reduces by 10 for 5 seconds.
  4. After landing, surrounding enemies gets slowed by 40% for 0.5 second.

R- Void Assault- Evolved Void Assault: After unstealthing, he gains 30% reduced damage for 2 seconds.

I read that his ult used to have damage reduction, only during his stealth. I wonder why was it removed. But anyway, it would be pretty beneficial if it were to be placed after he unstealths, something for his natural tanky side. I heard that a majority of Khazix mains simply ignored evolving Void Assault, simply because it really doesn't benefit much aside from the fact that all it does is "become invisible more".

Well, there you have it. This is all I can think of in order to get Kha get back on his feet. Sorry if the numbers, or buffs, offended anyone. If you really think Khazix doesn't need any changes, then it's ok. Maybe people just need to practice more. Share your thoughts on which buffs you prefer, or if none of the above, add some on your own. I really want to hear anyone's ideas & opinions on this.

3 Comments

Visigoth1 votes

As a Kha'Zix main, I agree he isn't exactly in a great spot. His Q only needs isolation changes or possibly be given the old execute. The reason he can't get on hit affects would be the fact that Tri-Force would simply be too good. It's just too spammable. His W and E need practically no changes, his W still has the vision aspect, which is pretty much the only reason to get it. The only thing his E could possibly need is to allow his W to be cast during jump again, the original reason is was removed was back when the W was broken as shit, and obviously right now it isn't.

His R is his biggest problem. Mainly because it is useless. It might as when just give the speed and passive proc and not give invis, because the invis is pretty useless. Occasionally I might be able to use the evolved camo to jump someone, but that's it. I would honestly like to see some sort of interaction between his evolved R and his Q. Or perhaps his R allowing small interactions with all of his abilities.

No doubt though Kha'Zix's biggest weakness is the fact that your damage is 100% relying on the stupidity of an enemy to be alone near you.

Kledy McKledFace1 votes

e slows ok, increase distance ok but no imunes he would be too op (imagine an ashe seeing khaz approahing and ults to slow him he jsut jump and ashe ult becomes 100% useless same for all cc only champs like lux or gana) r change would make him viable but I would go for 1.5 seconds at max rank just like katarina because if you evolve it first whats the cd between the casts? like 1.5-2 seconds? that would be a 6 seconds with 30% reduced damages** for an assassin**. Nobody got that except alistar but hes a high cc support with no damage at all

Rand0mH3r0X1 votes

Rengar has a slow, too?

Kha is more of a bruiser type and Rengar is more of an Assassin type. You can't compare their damage because obviously Rengar does much more.

Shaco does even more damage than Rengar and has one of the best escapes in the game.

Kha is just a bruiser, don't try to play him as an assassin because you end up doing your team wrong.

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