Who do you think is the hardest champion in the game to master?
Imo it's 
makes
look like 
Imo it's 
makes
look like 
I think to master, LeBlanc is *one of the *hardest. Yes, I know she's an easy champion to play don't instantly give me hate because I said LB.
She's quite a versatile champion with a lot of utility for an AP Nuker. The combination of teleports, snares, and her sigil of silence can be used in many, many different situations and 90% of LeBlanc's I've seen have no idea how to really play her. There's more to her than a simple E,Q,R,W Combo, or Q,R,W,E Combo. While combos are important, that's not all that she is. She's meant to be a trickster, or an illusionist which her lore and her kit supply.
Yeah, she's a fairly easy champion to pick up, but to * **Master? ** * That's a bit of a different story.
From what Froggen does with her,
. For mid, other than that, probably
,
,
.
For ADC, I agree with
in a hard-to-master position. But probably not the hardest, as that spot will go to
, with Kalista probably challenging her.
For ADC, I agree with
in a hard-to-master position. But probably not the hardest, as that spot will go to
, with Kalista probably challenging her.
Vayne
the hardest?
Is it supposed to be a joke?
Does Vayne have to constantly move around with her mouse, throwing and catching axes non-stop while putting herself at risk of doing so while having to look at both the teamfight and the minimap while having to bother Auto Attacking EVERY SINGLE TIME?!!?
Vayne is not hard to master, I don't know where people get that idea from, seriously, it's harder than Tristana yes, but harder than Draven?
Do you even know how stupid that sounds? no offence
Draven doesn't have stealth to back him up, Draven literally has to be aware of 15 different things at once, he has no escape tool, once he gets caught, he goes down instantly.
Vayne is one of the softest ADCs in game with one of the weakest laning phases. Her cc on based on positional awareness and her damage is based on staying alive long enough to proc her W. Draven is harder, but do not belittle the complexity of vayne. She, and all ADCs have to be aware of many things. If draven is aware of 15 then Vayne is aware of 12, that doesn't mean she isn't hard. She does have to move around btw, just not catching axes...Also you say "no offence" but your post was quite rude.
Vayne is one of the softest ADCs in game with one of the weakest laning phases. Her cc on based on positional awareness and her damage is based on staying alive long enough to proc her W. Draven is harder, but do not belittle the complexity of vayne. She, and all ADCs have to be aware of many things. If draven is aware of 15 then Vayne is aware of 12, that doesn't mean she isn't hard. She does have to move around btw, just not catching axes...Also you say "no offence" but your post was quite rude.
I'm sorry
That's just who I am
I am a rude person irl
I try not to insult people but it's just so damn hard
They said master not play. While I disagree as well, nearly all the points you put were playing. Mastering isn't being aware of a lot of different things since you have no escape, that is basic playing. Mastering is mastering their mechanics and abusing them to their fullest.
That's exactly what makes Draven hard to master.
Catching and Throwing axes in the lane is not a hard feat to accomplish.
It's still harder than most adcs as they mostly right click the enemies and orbwalk.
But keeping Maximum Damage output during teamfights is another story.
To master... hrm i can think of a few...
,
,
, Rember you said to master not play as...
Mechnically Draven.
On a sidenote: Heimerdinger. Though bad players usually only see him as a turret bot. Heimerdingers skillshot are not only among the most difficult to land ones, but he also requires an significant amount of map awareness to use his objective-clearing potential to the maximum. Not to mention that he has to choose between 3 ultimates and decide in a splitt second which one benefits your team the most. At the same time he can't darelessly jump around like Zed or Lee who got a their out of jail cards, but actually has to watch his positioning.
OH NO, he actually has to CHOOSE between THREE ultimates? LIFE IS SO HARD
We're talking about mastering a champion, just in case you failed to read the title. All of Heimer's ultimates are weaker than compareable abilities, also his abilities must not be on cooldowns else he can't use them.
As a compensation his ultimate is versatile, but choosing the wrong one can loose you teamfights.
I'm actually a really shit Garen. Like when I play him I feed really hard.
I can agree with Draven. I prolly avg 15-4 or something with him when i get him in ARAMs and i have a few quads and a penta. That being said i'm no where near comfortable with him to ever play him in normals. I wish i was a "good" draven, but i just know how to ADC and attack move and that lets me be at least decent with him. He is one of those ADCs that can control without his support lol.
Oh, but now i'd have to say Azir.
I woulda said Viktor, but after playing him during free week i noticed he is much more straight forward now...or at least he feels really easy to play. Prolly hard to master, but easy to play.
Good list, I completely agree.
i think its draven
It really depends on how you define master I guess. I mean, draven is really tough to play well, but when it comes to mastery I consider things like how you build them in situations, how you use your skills in situations, etc...
Draven pretty much builds the same every game and his only goal is to deal damage. Apart from the ultimate, his skills are pretty average and the only complicated part of his kit is Catching axes.
I play a lot of hecarim, and by no means am I saying he's really hard to play, but I know him quite well so I'll use him as an example. He has so many build path conflicts: trinity force or iceborn gauntlet, frozen heart or randuins omen, spirit visage or banshees veil, when do you buy boots (his passive) and do you get mercs, ninja tabi, boots of swiftness, or something else? What boot enchantment (homeguard typically, but there are other viable ones). Do you get ghostblade. A good hecarim knows how vital 40% CDR is on him and while a lot of these items offer cdr you need to be careful to get to 40 but not go above.
Then there's his skillset, his w heals based on total damage dealt to all enemies. I watch challenger play and see hecarim's start w at a camp without their q stacks, you can get more healing out of it if you stack q first. Also you'll get a lot more healing if you smite during your w. For teamfights, knowing when your team is about to blow their cd so you can proc w and heal as much as possible. Even more complicating is baiting the enemy in to targeting you and getting you down right before that happens (I literally won a 3v5 by using w at the right time and healing faster than the 5 could damage me [admittedly we were all fed, but still]). Knowing when using ghost in a duel will give you enough damage to win instead of lose. Landing the fear on your ultimate on the right target, charging (e) at the right time, etc...
Basically what I'm saying is that I think draven is way more mechanically demanding, but compared to other champions is easy strategically. Meanwhile I think hecarim is pretty easy mechanically, but there's a lot more strategy to his game. There are definitely even harder options, he's just who I know best.
Well, personally, for each lane:
Top
Jungle
Middle
ADC
Support
Some people say people like
and
and
are the hardest but they really aren't truthfully. Zed is hard to FULLY LEARN, but not master in my opinion. Lee Sin has depth and can be hard, but Lee Sin is pretty easy to master since so many people play him. It makes him easy to just search it up and see "Oh, ward jumping and flash mechanics on Lee are cool." Leblanc I don't even see why people say is hard to master. I've played her on rare occasion and even without the silence she is still really easy to get to know how to do combos. Once again, she has depth, but no where near the mechanic plays of Anivia.

Really hard to say but Draven is up there.
Yeah I can't think of anyone above him even after looking through the champ list.
Every champion I main
jk probably Draven
gl juggling 3 axes in a teamfight unless you're some kind of god

Either
or
, IMO.
isn't that difficult at all, once you've familiarized yourself with all of his abilities. It only takes about 5 games as Lee to figure out how to make all the sweet plays, and use them Lee mechanics. If you're constantly aware if where you can dash, ways to use your Q, and how to ult effectively, you've basically mastered him.
Personally, I find
and
to be very difficult. To me, skillshots are easy, but positioning, and knowing when to commit is really tough. I can never kill quickly as Trynd. I always try to fight someone, then end up popping ult, trying to run away, and still dying. As for an ADC, I find it much easier to play somebody like
, who doesn't have to commit as hard.
Yes because it's not like Draven's Axes move towards his location, and sometimes they even land on top of him.
Yeah, and that's why he is so fucking hard.
It's because if you stand still hoping to catch every axe by not moving, you are as good as dead.
If you right click the enemy and don't right click away in a milisecond, the axe will go towards the enemy.
And sometimes the axes will glitch the fuck out and will land on impassable terrain, especially in that thick wall between the Baron pit and the red/purple side jungle.
Definitely 