I have an idea let's make the monsters HARDER to kill and then give LESS EXP
seems legit.
seems legit.
Isn't it funny that this was supposedly meant to increase jungle diversity, but it's just made a lot of junglers weak and irrelevant?
Failed to get a gank? better tax that lane hard.
I'm not having an issue with it because I've accepted that it wanted me to go Gromp/Rockbros, Buff, Camp, Camp, Recall(Ranger's + pots), Buff, Camp.
That's basically the optimal path for non-heavy sustain now.
That said, It's boring as fuck because you're making less gold and less experience in combination with everything being more difficult which results in you ganking less and therefore having less of an impact on the game.
You honestly feel WEAK as a jungler. I think TheOddOne started just buying a sightstone on Elise on an earlier stream so he could attempt to have an impact on the game.
I just think gold and exp lvls need to be adjusted on camp kills based if the character has matchety or not. As it stands right now, if your not clearing all your camps you will be under level and gold strave to gank. BTW failing a gank while camps are up, basicly puts you behind everyone else now. Not sure if laners feel comfortable with tax on failed ganks to semi keep the jungled back in the game.
Gromp gives you level 2 and a poison shield when you smite him. Then head to blue to solo and you're golden. Or start Krugs and move to Red. It's really not that unfair.
Bampu my nampus
I only ever see 3 junglers lol. Lee, Warick, and Fiddle.