All Ranged Auto Attacks Should be skillshots

Zyntin·3/7/2015, 4:55:13 PM·5 votes·1,038 views

I figured since the are gutting mages direct target abilities. I figured lets gut the other ranged champion spectrum.

Marksmen hit with there attacks 100% of the time within their range this is clearly unfair with the current game play.

No trolling serious.

edit: Damage -> target abilities clarifying

6 Comments

Pryotra3/7/2015, 5:04:10 PM3 votes

Ezreal You mean they aren't?

YossarianSensei3/11/2015, 10:42:21 AM3 votes

As an ADC main, I understand the sentiment from these types of posts, but if you take like 3 seconds to think about it, you'd realize skill-shot autos are actually a huge buff to ADCs

  1. Suppressing Fire
  2. It's hard as fuck to focus-fire while stutter-stepping, but if you can just chuck 'skill shot' autos behind you while running, then it becomes infinitely easier because you're lining up a target rather than clicking your mouse over an honestly very small and mis-clickable enemy
  3. Blind-firing into areas with no vision
  4. You will basically always auto at max range, no more 'tiny mis-steps' towards the enemy to walk into range before autoing

If you don't believe me, try playing Demon Hunter in Diablo 3. It's a million times easier to stutter step with skill shots than League's AA system.

SEKAI3/7/2015, 4:58:07 PM1 votes

Let's make mobility creeping even more broken I agree.

And all adc players are gonna get carpal tunnel syndrome within 2 months of this change being finalised.

Twis3/7/2015, 5:03:59 PM1 votes

For marksmen its more about positioning/kiting ect. All marksmen would need buffs if that were the case.

Zyntin3/7/2015, 5:04:16 PM1 votes

Well old Dodge % was clearly unpredictable for Marksmen and melee for that matter, but changing old mage direct target spells to skillshots. Well that gives EVERYONE a dodge chance. Example Veigar every skill besides R

Wisewind3/11/2015, 9:26:04 AM1 votes

I like this change a lot but should increase all marksmen's base range, lower base AS, and increase base damage to balance it out. Change would lead to more variety in the bot lane and imo make them more fun to play due to the added challenge of being accurate with your autos.