For all purposes, change "turret/inhibitors destroyed" to "damage dealt to structures"

Kouhey·7/1/2016, 12:02:57 AM·193 votes·3,407 views

Showing how many turrets you have destroyed is absolutely meaningless

32 Comments

Punching Top7/1/2016, 12:37:16 PM13 votes

That feeling when you have almost pushed a whole turret yourself and one minion just comes out of nowhere and lasthits it.. AND YOU DON'T EVEN GET AN ASSIST...

Jari7/1/2016, 3:22:31 AM13 votes

Could we have both?

Tanks and supports don't do as much to towers as the carries, meaning they're will be a lot lower. It'd be nice for, say, your support Leona to feel special knowing she was there for a lot of the towers. She could have been tanking it when minions all died after all, but the damage wouldn't reflect it.

Keeping both just helps out there, and even helps compare.

Critmaster Garen7/1/2016, 12:35:06 PM5 votes

how much damage you dealt is just as useless information. i think they only become somewhat useful in combination.

the problem is, if you proxy farm waves behind a turret to deny your opponent cs while having your minions destroy it, or when youre manipulating minion waves to stack up and take down turrets you dont get any credit either, because minions took down the turret and damaged it.

good macro play tends to not be factored into post game stats at all.

Archxgabriel7/1/2016, 9:53:10 PM2 votes

Or for all purposes combine kills and assists into just takedowns for both towers and champions.

DeathBurst7/1/2016, 4:49:56 PM1 votes

Either that, or replace it with Takedowns (i.e. destroyed AND assists), and maybe both.

Evewynn7/1/2016, 2:26:32 AM1 votes

This is 100% true.

3ofGot40ve7/2/2016, 2:03:56 AM1 votes

I couldn't take this seriously when I read your name

MechaZeroo7/1/2016, 5:29:51 AM1 votes

yes

Valhalla Rising7/1/2016, 1:34:01 PM1 votes

Brilliant, mad I didn't think of it first.

Speedphoenix7/1/2016, 3:39:29 PM1 votes

yes