Why Is the Sona Rework Bad?
She seems more fun IMO, why is it bad though?
She seems more fun IMO, why is it bad though?
Not sure if you've played Sona extensively before her rework, but her rework is considered bad by the community because: how her game play changed notably, feedback on the PBE was either ignored or miscommunicated, and the direction Riot is taking Sona's rework is rather contradicting because she's a ranged champion that needs to go into melee range in order to benefit the team.
She is "fun" to you, but if you look at her with respect to the current meta, her stats, kit, and outdated-ness compared to newer supports are driving her away from long time Sona players.
Her aura radii - nicknamed "Snuggle Zones", are very small. In lane, she's not only a very frail support, in order to get the most effectiveness out of her abilities you must forfeit zone control you might have. In other words, your ADC has to give up the stop in the middle of the lane he/she possesses, or you have to leave your bush/area in order to buff him up by having him/her reach your Snuggle Zones. Her E is also underwhelming, and most of the time the person you are looking to buff must stop in order for you to catch them and give them the speed. She's fun, I agree, and her R is invaluable in teamfights, but her Snuggle Zones need to change. I honestly think that dropping the added effects that are gained from her R in favor of increased aura ranges would be beneficial.