Akali Rework direction @riot

I got shrekt··1 votes·771 views

It's been a while since my last post, which has about 50k views about Akali was responded. Here are some things a 100k lvl 7 Akali main would like to see:

q does half damage of what it does now on both hit and proc

give back e proc since q does half the damage, so 2 times the chance of a combo if you can pull it off into the same amount of damage, it brings back a little balance with more counterplay. Maybe just extend the e a little bit. And maybe remove the pink ring because it only shows up after you press it, and looks a bit clunky.

clean up AA animation

make ult range, 600, 700, 800 or something like that from leveling up. Also change the ult animation and remove the passthrough, it's annoying. The ult animation takes so slow to reach there, before it was almost instantaneous.

more mechanics on shroud

2 Comments

IA9hRfpP5q2 votes

Riot Rework Assassin Checklist:

[ ] Missing % DMG [ ] Bonus DMG [ ] High Mobility [ ] 4 Passives [ ] Low Cooldown Ultimate that by rank 3 will always be up

zzzzz....

PapaGreg211 votes

I don't think they need to lower the q mark on hit. Maybe the proc, but the mark landing itself does pretty little damage as it is and helps the farm game early on. I think her biggest problem is her shroud. It's too easy to counter at even low ELO because you simply place the pink ward inside of it. Other stealth champions don't give you a clear indicator of the area you are invisible so pinks need to be used more strategically. Agreed her combo is clunky now that you can only proc the mark with an autoattack.

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