Should offense outscale defense in case of all ad/all ap comps?

Niaphim··2 votes·725 views

Right now it is a almost a given that damage should outscale defensive stats, so that games don't turn to wet noodle fights. But if we take an all ad or an all ap comp, shouldn't they be pressured to end the game early enough? I think that if an entire team builds defensively against one type of damage, it should turn to a wet noodle fight for the team that has only one type of damage. Thoughts?

2 Comments

dakota saturn2 votes

There's more to teamcomp than just ad / ap. There's CC, aoe dmg, push potential, in addition to tankiness.

You can't just take 5 straight carries and expect to win because omgdmg.

However, there should be many options to build a team - you shouldn't automatically lose because you have zed mid, garen top, kha jungle - maybe a slight disadvantage where it takes 3s to kill someone instead of .5-1, but it should never be gg from teamcomp as long as both teams have a decent amount of teamfight potential/CC

https://s27.postimg.org/w9v0ry4zn/148394996760638.jpg

NGNL Asian1 votes

[{quoted}](name=dakota saturn,realm=NA,application-id=3ErqAdtq,discussion-id=siT1vvAH,comment-id=0000,timestamp=2017-02-17T01:23:35.884+0000)

There's more to teamcomp than just ad / ap. There's CC, aoe dmg, push potential, in addition to tankiness.

You can't just take 5 straight carries and expect to win because omgdmg.

However, there should be many options to build a team - you shouldn't automatically lose because you have zed mid, garen top, kha jungle - maybe a slight disadvantage where it takes 3s to kill someone instead of .5-1, but it should never be gg from teamcomp as long as both teams have a decent amount of teamfight potential/CC

https://s27.postimg.org/w9v0ry4zn/148394996760638.jpg

Dude any adc can shred turrets... And not having a tank is fine if you manage to win before the late game teamfights

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