Annie Change Idea

lostbob117··2 votes·424 views

Do I think there is a problem with Annie? No, I don't.

I do think that she could be a lot cooler with interaction to Tibbers more.

P: Pyromania Stun is now 1second

Q: Disintegrate Magic Damage reduced: 70 / 105 / 140 / 175 / 210 (+ 80% AP)

W: Incinerate* Magic Damage scaling per level reduced: 90 / 130 / 160 / 200 / 240 (+ 85% AP)

E: Molten Shield Annie now heats up a shield around herself. She gains a Physical Damage and Magical Damage shield for 5seconds, and deals magic damage to all enemies who use basic attacks against her.

Physical Damage Shield: 100/150/200/250/300 Magical Damage Shield: 100/150/200/250/300

Magic Damage: Unchanged

R: TIBBERS! Unchanged (NEW) If you use Tibbers with Pyromania, the stun is increased by: .5/.75/1 second (NEW) Annie can now hop onto Tibbers back, if she is within 400 range of him, if she presses R on herself. Abilities used while on Tibbers gains the effect for the increased passive. All Annie's abilities are adjusted while on Tibbers. However, Annie's range is reduced to 200 while on Tibbers, but gains Tibbers's autoattack effect. Annie gains half of Tibbers's HP while on his back.

Q: Range increased by 75 Now goes through targets dealing damage to all enemies hit.

W: Range increased by 75 Now goes completely around you and under you.

E: When the shields break, fire spreads out dealing the Magic Damage: 20 / 30 / 40 / 50 / 60 (+ 20% AP) Gains Movespeed(As Tibbers gains now.)

R: Annie hops off Tibbers in the direct her mouse is. She can jump a max range of 500.

2 Comments

Prospector Pete2 votes

No.

Enosetc1 votes

[{quoted}](name=Prospector Pete,realm=NA,application-id=3ErqAdtq,discussion-id=sEIzjjum,comment-id=0000,timestamp=2015-08-28T00:31:25.004+0000)

No.

can you at least explain why you don't agree with the op's idea

this contributes nothing

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