How to tweak Mord

KnightOfEloHell··3 votes·412 views

Morde's a good champ, he just has a bunch of annoying bugs and could use a Tiny Polish.

So

Fix bugs

Passive: stays the same

Q: Same damage, but each successful Q landed on enemy champions grants +5% MS for 2 seconds(total of +15% Movespeed if all 3 Q's land)

W: Scrap exp passive, bring back overlap damage but only with allied champ cast. Lower MS steriod from 75 to 50, but without any decay effect, so as long as w is up, Morde gets a solid +50 MS until deactivated. Also, allow solo cast(no minions or allies around) to do DoT, but half the damage than the non overlap DoT you would get from a minion cast. Also, the full solo cast has a larger AoE since it is much much weaker. OR on solo cast have the normal size AoE but the damage is based of %missing hp.

E: stays the same.

R:stays the same.

This gives Morde a better feel of a JUGGERNAUT. It also keeps him with 325 base MS and poor base stats, but damage and WINDOWS OF POWER TO STICK OR RUN AWAY.

It's thematically fitting for a juggernaut, and buffs Mordes Movespeed without buffing his base MS or other stats.

5 Comments

KnightOfEloHell1 votes

DO IT RITO DO IT

MOVESPEED BUFF YOU KNOW YOU WANT TO

KnightOfEloHell1 votes

Feedback guys, give it to me

Mordepool1 votes

Would love buffs

doublelift fg1 votes

you seek to make bot lane morde viable with this W buff?

imo if you do, you also need to increase his healing on champions when he casts W with an allied champ

KnightOfEloHell1 votes

[{quoted}](name=doublelift fg,realm=NA,application-id=3ErqAdtq,discussion-id=sAtK8M6P,comment-id=0003,timestamp=2017-01-12T22:41:26.556+0000)

you seek to make bot lane morde viable with this W buff?

imo if you do, you also need to increase his healing on champions when he casts W with an allied champ

No, the healing is perfectly fine against champions. Champion and jungle heal on w wasnt nerfed, only against minions.

The reason why the heal seems lackluster sometimes is that sometimes you wont get the heal if you or your ally is in the middle of an AA, because of that bug that makes your AA not hit if you AA the same tome you deactivate w.

I think the reason that bug is there is because when they nerfed w to only drain 2 targets on deactivate, the codong has it to where the AA is part of the w deactivate, so sometimes you get screwed out of an AA, a 3rd Q, or your heal.

Wish these bugs would be fixed

ON ANOTHER NOTE THERE IS A POSOTIVE BUG:

If you solo cast w with no minons around, it still damages ALL targets in the circle with the deactivate damage, AS IT WAS PRE NERF

Oh, and when you have w up, ult poppy, and use q, her ult has NO EFFECT! Unfair, but totally halarious

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